V30.3
V30.3 updates:
- generic keys list properly on tablets/pedestal
- capacity upgrades adjusted for hard+
- polyfilled Promise for our IE11 peeps… please upgrade your Browsers
kids. - added generic keys option to Customizer
- added OHKO warning for enemizer
- added generating splash to all randomizers when generating
- split customizers generated to own tab
- fixed default v29 telepathic tiles from showing up
- ROM updates
- Purple chest as follower does not stop you from getting old man
- Bats in LW are now bats in LW
- updated smiths to not give item when you don’t have 10 rupees
V30.2 updates:
- Fixed a bug where ROM corruptions were happening in Enemizer/Inverted
- Fixed a bug where exiting to random places on the Overworld were happening in Inverted
- Fixed a bug with Gold Sword showing on the title/credits tracker when Swordless
- Removed bomb and arrow capacity upgrade references on the website
- Removed hammer only logic for Helmasaur (it’s now just ‘Sword or Bow’ and bombs)
- Updated Enemizer label “Bosses” to “Boss Shuffle” for more clarity
- Reordered Variations: Keysanity, Retro, Timed Race, Timed OHKO, OHKO
- Key-sanity has been relabelled to Keysanity
- Removed the guaranteed small key in pinball room of Skull Woods in No Logic
- Re-enabled vanilla “fake world” behaviour in all Glitched logics
- Fixed a bug where Triforce Pieces were not working properly in Customizer
- Arrow capacity upgrades have been removed from Pond of Happiness in Retro
- Updated hints for keys in Retro to read “a generic key” instead of the specific key names
- Updated all fake hints to be in green text to be clearer that they’re not actual hints
- Updated Sahasrahla’s item location to “is held by the Kakariko village elder” instead of “held by a sage” to be clearer
- Big Keys are removed from hints in all modes except Keysanity (except for when they’re in a “worst location”)
- Fixed a bug where the second copy of Silver Arrows were reverting to Wooden Arrows in Retro/Easy
- Added the missing "Enemy Shuffle" to Entrance Randomizer
- Updated logic for shops access in Inverted to prevent softlocks (!)
- Updated hints for NPC locations to read “held by someone friendly” to be clearer
- Reverted Ice Palace logic back to V29 due a keylock which was identified
V30.1 updates:
- Added Standard State/Enemizer initial compatibility
- Added Boots as initial equipment to No Logic
- Removed generic keys from Customizer
- Fixed incorrect text when reading Pedestal Tablet
- Updated Enemizer labels:
- Boss Shuffle: Off, Simple, Full, Chaos
- Enemy HP: Default, Easy, Normal, Hard, Brick Wall
- Enemy Damage: Default, Shuffled, Chaos - Hints:
- Removed Big Keys from non-keysanity hints
- Added Progressive Gloves to “unique items” list
- Updated Swords to be called “something sharp”
- Updated Purple Chest to “in a chest requiring a specialist to unlock”
- Lumberjack location no longer has incorrect “requires bombs” instead of “requires boots”
- Swamp map chest no longer has incorrect “requires hammer”
- The following have been added to “is in plain sight”
- Spectacle Rock Cave
- Spectacle Rock HP
- Floating Island
- Desert Torch
- Ganon’s Tower Torch
- Hera Basement Cage
- Desert Torch and Ganon’s Tower Torch now have “requires boots”
- Ganon’s Tower Tile Room now has “requires Cane of Somaria”
- Kakariko Well Bomb Wall Chest now has “requires bombs”
- Sahasrahla’s back 3 chests no longer incorrectly has “requires bombs”
- Back of Escape 3 chests no longer incorrectly has “requires bombs”
- Most Turtle Rock locations now correctly have “requires Cane of Somaria”
- Added Swamp Palace Flooded Room Chests to “are underwater”