Releases
v30
Front end rewrite into Vue framework... you have no idea how much went into this
Site translations! De rien! Bitte! ¡De nada!
Fixed a bug where swords weren’t tracked correctly in the stats in Retro
Fixed a bug where the freestanding item in Hera did not increment the Compass item tracker (Easy/Keysanity)
Fixed the keysanity game crashes that happened frequently in Palace of Darkness in Keysanity
Fixed the bug in Zora’s Domain where the ledge item would have graphical issues
Fixed the bug where the 2nd copy of Silver Arrows in Easy didn’t revert back to 10 arrows
Fixed Uncle accidentally giving 300 rupees along with the Bow in non-retro
Fixed a bug where maps/compasses didn’t track correctly in Easy/Keysanity if bosses have a progressive sword
Uncle no longer gives ammo refills unless you’re playing Standard/Randomized or Standard/Swordless
Uncle now has an equal chance to give Swords in Standard/Randomized
Disabled stored weak/strong EG when exiting Palace of Darkness (No Glitches logic only)
Zora will tell you if if you don’t have enough rupees
Easy difficulty starts with 6 hearts and has 3 extra containers in the pool which revert to rupees once you have 20
Added logic in Retro to account for the progressive sword in the take-any cave, and keys and arrows
Added Enemizer
Hard+ mode no longer has Fairies or Full magic’s available in the prize packs
The Lake Hylia Great fairy is back from vacation and now sells her upgrades like any shop
Relatedly, the capacity upgrades have been removed from the item pool
Added Inverted mode!
HINTS! go check your telepathic tiles for sometimes helpful hints
There is the only one save file
There is a tracker on file select and end screens now
You now get full refills on purchased upgrades
Customizer got prize pack editing
Great fairy bottle refills are completely automated and only have 1 text box now, so faster fills
Added new player options
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