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version 34.0.0
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splintermind committed Dec 28, 2015
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31 changes: 31 additions & 0 deletions CHANGELOG.txt
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### Version 34.0 Patch Notes

***
- update memory layouts for DF 42.04
- fortress citizens/residents from other races should be visible and can have labors/squads assigned where applicable (ie. mercenaries can join squads and citizens can have labor toggled)
- added musical/poetic/dance preferences
- added new emotions
- added new thoughts
- added new jobs for activities, meeting and squad orders/training
- added many new job icons and activity icons
- added grouping by job type, and occupation
- incoming migrants should show up, even if they're not on the map yet
- added basic body part sorting for the equipment column
- added message regarding caged animals to the butcher column
- specific items and general item types should compare correctly for equipment
- added 'chain' to armor names when applicable
- added 'large' and 'small' prefixes to armor when applicable
- added [S] to armor when applicable to indicate shaped
- holding CTRL when using the information dock will prevent the text for updating

- fixed an issue where some fortress positions weren't always loaded
- fixed some unit preferences
- fixed equipment columns sometimes showing multiple gloves/boots for specified items
- fixed the useless warning about unknown column views
- fixed the tooltip text color for weapon and equipment columns
- fixed units not being reselected after committing
- fixed cell colors not immediately updating after copying views
- fixed attribute columns not showing values for children
- fixed some edge case drawing issues with cells
- fixed some material names/descriptions

### Version 33.0 Patch Notes

***
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2 changes: 1 addition & 1 deletion inc/defines.h
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Expand Up @@ -27,7 +27,7 @@ THE SOFTWARE.
#define PRODUCT "Dwarf Therapist"

#ifndef DT_VERSION_MAJOR
#define DT_VERSION_MAJOR 33
#define DT_VERSION_MAJOR 34
#endif

#ifndef DT_VERSION_MINOR
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