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Online scripts compatibility stuff pt. 2 #382

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estebanfer
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Rollback with LuaBackend's timeouts, callbacks and script state, perhaps I should try using the custom_allocator, for the first try I decided to just copy stuff manually when the game does too, and seems to work fine, and I'm not sure which one would be better.
This is the continuation of #369

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Mr-Auto commented May 6, 2024

So this is all the changes in previous PR + new stuff?
that will be hard to look thru what's new about it

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estebanfer commented May 7, 2024

The idea is that the previous PR gets merged first, then the changes of this one will be more clear

@estebanfer estebanfer marked this pull request as ready for review December 5, 2024 19:02
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// Classes with only the functions that were currently used, more can be added if needed
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#pragma once

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