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Original file line number | Diff line number | Diff line change |
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--If you want the locked door to look like the closed exit door at Hundun | ||
|
||
function close_hundun_door(door) | ||
door:unlock(false) | ||
for _, uid in pairs(get_entities_overlapping_grid(door.x, door.y, door.layer)) do | ||
ent = get_entity(uid) | ||
if ent.type.id == ENT_TYPE.BG_DOOR then | ||
ent:set_texture(TEXTURE.DATA_TEXTURES_DECO_EGGPLANT_0) | ||
return | ||
end | ||
end | ||
end | ||
|
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