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update slate[no ci]
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github-actions[bot] committed Nov 5, 2023
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74 changes: 67 additions & 7 deletions docs/index.html
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<li>
<a href="#ScreenSeedInput" class="toc-h3 toc-link" data-title="ScreenSeedInput">ScreenSeedInput</a>
</li>
<li>
<a href="#ScreenStateCamp" class="toc-h3 toc-link" data-title="ScreenStateCamp">ScreenStateCamp</a>
</li>
<li>
<a href="#ScreenStateLevel" class="toc-h3 toc-link" data-title="ScreenStateLevel">ScreenStateLevel</a>
</li>
<li>
<a href="#ScreenTeamSelect" class="toc-h3 toc-link" data-title="ScreenTeamSelect">ScreenTeamSelect</a>
</li>
Expand Down Expand Up @@ -14286,6 +14292,8 @@ <h3 id='ScreenConstellation'>ScreenConstellation</h3><div class="highlight"><pre
<span class="k">end</span><span class="p">,</span> <span class="n">ON</span><span class="p">.</span><span class="n">PRE_LOAD_SCREEN</span><span class="p">)</span>

</code></pre></div>
<p>Derived from <a href="#Screen">Screen</a></p>

<table><thead>
<tr>
<th>Type</th>
Expand Down Expand Up @@ -14313,6 +14321,16 @@ <h3 id='ScreenConstellation'>ScreenConstellation</h3><div class="highlight"><pre
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=constellation_text">constellation_text</a></td>
<td></td>
</tr>
<tr>
<td><a href="#SoundMeta">SoundMeta</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=explosion_and_loop">explosion_and_loop</a></td>
<td></td>
</tr>
<tr>
<td><a href="#SoundMeta">SoundMeta</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=music">music</a></td>
<td></td>
</tr>
</tbody></table>
<h3 id='ScreenCredits'>ScreenCredits</h3>
<p>Derived from <a href="#Screen">Screen</a></p>
Expand Down Expand Up @@ -14398,11 +14416,6 @@ <h3 id='ScreenLevel'>ScreenLevel</h3>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=buttons">buttons</a></td>
<td></td>
</tr>
<tr>
<td>int</td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=time_till_death_screen">time_till_death_screen</a></td>
<td>Delay after player death to open the death screen</td>
</tr>
</tbody></table>
<h3 id='ScreenLogo'>ScreenLogo</h3>
<p>Derived from <a href="#Screen">Screen</a></p>
Expand Down Expand Up @@ -15259,6 +15272,43 @@ <h3 id='ScreenSeedInput'>ScreenSeedInput</h3>
<td></td>
</tr>
</tbody></table>
<h3 id='ScreenStateCamp'>ScreenStateCamp</h3>
<p>Derived from <a href="#Screen">Screen</a></p>

<table><thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead><tbody>
<tr>
<td>int</td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=time_till_reset">time_till_reset</a></td>
<td>Delay after player death to reset camp</td>
</tr>
</tbody></table>
<h3 id='ScreenStateLevel'>ScreenStateLevel</h3>
<p>Derived from <a href="#Screen">Screen</a></p>

<table><thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead><tbody>
<tr>
<td>int</td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=buttons">buttons</a></td>
<td></td>
</tr>
<tr>
<td>int</td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=time_till_death_screen">time_till_death_screen</a></td>
<td>Delay after player death to open the death screen</td>
</tr>
</tbody></table>
<h3 id='ScreenTeamSelect'>ScreenTeamSelect</h3>
<p>Derived from <a href="#Screen">Screen</a></p>

Expand Down Expand Up @@ -16727,13 +16777,23 @@ <h3 id='StateMemory'>StateMemory</h3>
<td></td>
</tr>
<tr>
<td><a href="#ScreenCharacterSelect">ScreenCharacterSelect</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_character_select">screen_character_select</a></td>
<td></td>
</tr>
<tr>
<td><a href="#ScreenTeamSelect">ScreenTeamSelect</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_team_select">screen_team_select</a></td>
<td></td>
</tr>
<tr>
<td><a href="#ScreenCharacterSelect">ScreenCharacterSelect</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_character_select">screen_character_select</a></td>
<td><a href="#ScreenStateCamp">ScreenStateCamp</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_camp">screen_camp</a></td>
<td></td>
</tr>
<tr>
<td><a href="#ScreenStateLevel">ScreenStateLevel</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_level">screen_level</a></td>
<td></td>
</tr>
<tr>
Expand Down
74 changes: 67 additions & 7 deletions docs/light.html
Original file line number Diff line number Diff line change
Expand Up @@ -2130,6 +2130,12 @@
<li>
<a href="#ScreenSeedInput" class="toc-h3 toc-link" data-title="ScreenSeedInput">ScreenSeedInput</a>
</li>
<li>
<a href="#ScreenStateCamp" class="toc-h3 toc-link" data-title="ScreenStateCamp">ScreenStateCamp</a>
</li>
<li>
<a href="#ScreenStateLevel" class="toc-h3 toc-link" data-title="ScreenStateLevel">ScreenStateLevel</a>
</li>
<li>
<a href="#ScreenTeamSelect" class="toc-h3 toc-link" data-title="ScreenTeamSelect">ScreenTeamSelect</a>
</li>
Expand Down Expand Up @@ -14286,6 +14292,8 @@ <h3 id='ScreenConstellation'>ScreenConstellation</h3><div class="highlight"><pre
<span class="k">end</span><span class="p">,</span> <span class="n">ON</span><span class="p">.</span><span class="n">PRE_LOAD_SCREEN</span><span class="p">)</span>

</code></pre></div>
<p>Derived from <a href="#Screen">Screen</a></p>

<table><thead>
<tr>
<th>Type</th>
Expand Down Expand Up @@ -14313,6 +14321,16 @@ <h3 id='ScreenConstellation'>ScreenConstellation</h3><div class="highlight"><pre
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=constellation_text">constellation_text</a></td>
<td></td>
</tr>
<tr>
<td><a href="#SoundMeta">SoundMeta</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=explosion_and_loop">explosion_and_loop</a></td>
<td></td>
</tr>
<tr>
<td><a href="#SoundMeta">SoundMeta</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=music">music</a></td>
<td></td>
</tr>
</tbody></table>
<h3 id='ScreenCredits'>ScreenCredits</h3>
<p>Derived from <a href="#Screen">Screen</a></p>
Expand Down Expand Up @@ -14398,11 +14416,6 @@ <h3 id='ScreenLevel'>ScreenLevel</h3>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=buttons">buttons</a></td>
<td></td>
</tr>
<tr>
<td>int</td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=time_till_death_screen">time_till_death_screen</a></td>
<td>Delay after player death to open the death screen</td>
</tr>
</tbody></table>
<h3 id='ScreenLogo'>ScreenLogo</h3>
<p>Derived from <a href="#Screen">Screen</a></p>
Expand Down Expand Up @@ -15259,6 +15272,43 @@ <h3 id='ScreenSeedInput'>ScreenSeedInput</h3>
<td></td>
</tr>
</tbody></table>
<h3 id='ScreenStateCamp'>ScreenStateCamp</h3>
<p>Derived from <a href="#Screen">Screen</a></p>

<table><thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead><tbody>
<tr>
<td>int</td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=time_till_reset">time_till_reset</a></td>
<td>Delay after player death to reset camp</td>
</tr>
</tbody></table>
<h3 id='ScreenStateLevel'>ScreenStateLevel</h3>
<p>Derived from <a href="#Screen">Screen</a></p>

<table><thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead><tbody>
<tr>
<td>int</td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=buttons">buttons</a></td>
<td></td>
</tr>
<tr>
<td>int</td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=time_till_death_screen">time_till_death_screen</a></td>
<td>Delay after player death to open the death screen</td>
</tr>
</tbody></table>
<h3 id='ScreenTeamSelect'>ScreenTeamSelect</h3>
<p>Derived from <a href="#Screen">Screen</a></p>

Expand Down Expand Up @@ -16727,13 +16777,23 @@ <h3 id='StateMemory'>StateMemory</h3>
<td></td>
</tr>
<tr>
<td><a href="#ScreenCharacterSelect">ScreenCharacterSelect</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_character_select">screen_character_select</a></td>
<td></td>
</tr>
<tr>
<td><a href="#ScreenTeamSelect">ScreenTeamSelect</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_team_select">screen_team_select</a></td>
<td></td>
</tr>
<tr>
<td><a href="#ScreenCharacterSelect">ScreenCharacterSelect</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_character_select">screen_character_select</a></td>
<td><a href="#ScreenStateCamp">ScreenStateCamp</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_camp">screen_camp</a></td>
<td></td>
</tr>
<tr>
<td><a href="#ScreenStateLevel">ScreenStateLevel</a></td>
<td><a href="https://github.com/spelunky-fyi/overlunky/search?l=Lua&amp;q=screen_level">screen_level</a></td>
<td></td>
</tr>
<tr>
Expand Down

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