Patching the game code to fix crashes #1927
Workflow file for this run
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name: Clang-Format Lint | |
on: | |
push: | |
branches: [main] | |
pull_request: | |
branches: [main] | |
workflow_dispatch: | |
inputs: | |
do_formatting: | |
description: "Run clang-format inplace formatting and commit the result" | |
required: true | |
default: "false" | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v2 | |
- uses: DoozyX/[email protected] | |
if: ${{ github.event_name != 'workflow_dispatch' || github.event.inputs.do_formatting != 'true' }} | |
with: | |
source: "src" | |
extensions: "inl,h,hpp,cpp" | |
exclude: "./src/game_api/lua_libs" | |
clangFormatVersion: 16 | |
- uses: DoozyX/[email protected] | |
if: ${{ github.event_name == 'workflow_dispatch' && github.event.inputs.do_formatting == 'true' }} | |
with: | |
source: "src" | |
extensions: "inl,h,hpp,cpp" | |
exclude: "./src/game_api/lua_libs" | |
clangFormatVersion: 16 | |
inplace: true | |
- uses: EndBug/add-and-commit@v4 | |
if: ${{ success() && github.event_name == 'workflow_dispatch' && github.event.inputs.do_formatting == 'true' }} | |
with: | |
author_name: Clang-Format Bot | |
author_email: [email protected] | |
message: "Automated clang-format changes" | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |