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add tilecodes to valid, fix poison sheet
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estebanfer committed Oct 7, 2023
1 parent 53088b7 commit 0e75ecc
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Showing 2 changed files with 7 additions and 2 deletions.
5 changes: 5 additions & 0 deletions src/modlunky2/levels/tile_codes.py
Original file line number Diff line number Diff line change
Expand Up @@ -403,6 +403,11 @@
"punishball_attach_top",
"punishball_attach_left",
"punishball_attach_right",
"arrow_wooden",
"arrow_metal",
"arrow_wooden_poison",
"arrow_metal_poison",
"venom",
]
)

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4 changes: 2 additions & 2 deletions src/modlunky2/sprites/tilecode_extras.py
Original file line number Diff line number Diff line change
Expand Up @@ -128,10 +128,10 @@ class StickyTrapSheet(BaseSpriteLoader):


class PoisonSheet(BaseSpriteLoader):
_sprite_sheet_path = Path("static/images/arrows_poison.png")
_sprite_sheet_path = Path("static/images/venom.png")
_chunk_size = 128
_chunk_map = {
"venom": (4, 0, 5, 1),
"venom": (0, 0, 1, 1),
}


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