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You can roll 'protect' or 'assist' on permadead targets #34250

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K-Dynamic opened this issue Jan 6, 2025 · 1 comment
Open

You can roll 'protect' or 'assist' on permadead targets #34250

K-Dynamic opened this issue Jan 6, 2025 · 1 comment
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A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities D2: Medium Difficulty: A good amount of codebase knowledge required. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: New Feature Type: New feature or content, or extending existing content

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@K-Dynamic
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K-Dynamic commented Jan 6, 2025

Description

See title, reported on Lizard round 75046. This is problematic for gameplay and roleplay reasons.

Not sure if you can roll 'kill' on permadead targets (not that anyone would complain).

Additional flavour text should be given if a target is inside perma (condition should check if they are wearing prisoner clothing or proximity to perma station beacon).

@github-actions github-actions bot added the S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. label Jan 6, 2025
@lzk228
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lzk228 commented Jan 8, 2025

looks like an easy one, i will try to fix it

@lzk228 lzk228 added P3: Standard Priority: Default priority for repository items. T: New Feature Type: New feature or content, or extending existing content D3: Low Difficulty: Some codebase knowledge required. D2: Medium Difficulty: A good amount of codebase knowledge required. A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Jan 8, 2025
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Labels
A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities D2: Medium Difficulty: A good amount of codebase knowledge required. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: New Feature Type: New feature or content, or extending existing content
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