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Upstream sync #2640

Merged
merged 230 commits into from
Oct 4, 2024
Merged

Upstream sync #2640

merged 230 commits into from
Oct 4, 2024

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Morb0
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@Morb0 Morb0 commented Oct 4, 2024

Описание PR

Почему / Баланс

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Критические изменения

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Boaz1111 and others added 30 commits September 19, 2024 10:41
* WantedListCartridge has been added

* WantedListCartridge user interface works

* WantedListCartridge is added as standard in some PDAs

* The CriminalRecordsSystem can now also take into account who created the record

* Added offense history table

* Fix of missing loaderUid for a cartridge without installing the program

* Added personalized information about the target

* The crime history has been finalized

* Added StatusList

* The officer's name has been added to the automatic history

* WantedListCartridge has been added to the HOS locker

* WantedListCartridge has been removed from brigmedic's preset programs

* The StealConditionSystem now takes into account whether a cartridge is inserted or installed

* Added target to thief on WantedListCartridge

* Merge fix

* Removing copypaste

* Fix merge 2

* The sprite of WantedListCartridge has been changed

* Update pda.yml

* Fix scrollbar in the history table

* Upstream localization fix

* `StatusList` has been replaced by `ListContainer` with `TextureRect`

* Margin fix
* crewmon filter

* string case matching

Co-authored-by: slarticodefast <[email protected]>

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Co-authored-by: slarticodefast <[email protected]>
* updoooooooooooot

* had to change to closed shutters

* I press wrong button

* ngl logic gates kinda ass to work with

* get linked

* Why is it so easy to place entities twice!?

* camer
* updated cog atmos and engi

* fixed that

* updated
* make flare recipe roundstart instead of blueprint

* migrate it

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Co-authored-by: deltanedas <@deltanedas:kde.org>
* increase thieving beacon range to 2

* add obstruction check

* review

* Entity<T?> strikes again

* webedit ops because github died or something

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Co-authored-by: deltanedas <@deltanedas:kde.org>
* Dialog windows now grab the keyboard focus

* Comment
* unbuckle if the target is buckled

* better way to do it
…(#32264)

* Add glasslocks to the Contiguous Fland Hallway Volume

* Fix up the firelocks, hopefully!
no more cockroach and mothroach damage
make mailing better
…2320)

Make small clamp user 2% battery instead of recharge 2% battery.

Co-authored-by: JIPDawg <[email protected]>
PJBot and others added 19 commits October 3, 2024 10:03
There is no point in these silicon being sentient, they have basically zero role play potential and are not meant to be controlled by players. The janibot can be played somewhat but at that point we have janitor borgs which are way better at this. You can only clean floors and even then it does a terrible job at doing that and only that. A player playing as a janibot will get bored quickly. No amount of RP will save you.

A player taking over a mediborg just makes it useless as you cant inject anymore. And again, medical borg. There's no point in adding the feature. It's too much work then its worth when we have borgs.

They don't have ghost role info for a reason. They are not meant to be played.
* Avoid rebuilding all buttons on action state change

Allows for drag events to continue when actions change

* Remove excess action buttons

---------

Co-authored-by: Eoin Mcloughlin <[email protected]>
…n, added law boards to AI upload room (#32608)

* Fixed #32443 and #30375

* Fixed duplicate ID issue, and added lawboards to resolve #32581

* Removed Overlord board and added Crewsimov

* Removed invalid UserInterface component
disable auto publish
Add two additional checks to prevent FTLing
…2428)

Extra fun if it's something that can trigger multiple times
* Change the syndicate charge to start a timer on signal

* Actually add the component in question

* Add default link for TimerStart signal
# Conflicts:
#	.github/workflows/publish.yml
#	Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
#	Content.Server/GameTicking/GameTicker.Player.cs
#	Content.Server/VoiceMask/VoiceMaskComponent.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.Equip.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.cs
#	Content.Server/VoiceMask/VoiceMaskerComponent.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Entities/Clothing/Masks/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
#	Resources/Prototypes/Roles/Jobs/Command/captain.yml
#	Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/chief_engineer.yml
#	Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_director.yml
#	Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
#	Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/paper_stamp-psychologist.png
#	Resources/Textures/Structures/Walls/solid.rsi/reinf_over0.png
#	Resources/Textures/Tiles/attributions.yml
#	Resources/Textures/Tiles/blue_circuit.png
#	Resources/Textures/Tiles/green_circuit.png
#	Resources/Textures/Tiles/steel.png
@Morb0 Morb0 requested a review from ficcialfaint as a code owner October 4, 2024 17:30
@github-actions github-actions bot added Status: Needs Review This PR requires new reviews before it can be merged Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation and removed Status: Needs Review This PR requires new reviews before it can be merged labels Oct 4, 2024
@UmnayaSvinka
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урааа гей пин

@Morb0 Morb0 merged commit 54a2d20 into master Oct 4, 2024
11 of 12 checks passed
@Morb0 Morb0 deleted the upstream-sync branch October 4, 2024 17:50
lzk228 pushed a commit that referenced this pull request Oct 5, 2024
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Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design
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