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Make Forcemap command reset after endround. #2308

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10 changes: 10 additions & 0 deletions Content.Server/GameTicking/GameTicker.RoundFlow.cs
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using Robust.Shared.Configuration; // Corvax

namespace Content.Server.GameTicking
{
Expand Down Expand Up @@ -336,6 +337,8 @@ public void EndRound(string text = "")

ShowRoundEndScoreboard(text);
SendRoundEndDiscordMessage();

ResetForcedMap(); // Corvax - Resets forced map, duh.
}

public void ShowRoundEndScoreboard(string text = "")
Expand Down Expand Up @@ -659,6 +662,13 @@ private async void SendRoundStartedDiscordMessage()
Log.Error($"Error while sending discord round start message:\n{e}");
}
}
// Corvax-start
public void ResetForcedMap()
{
var configurationManager = IoCManager.Resolve<IConfigurationManager>();
configurationManager.SetCVar(CCVars.GameMap, string.Empty);
}
// Corvax-end
}

public enum GameRunLevel
Expand Down
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