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Возврат хайджека #1903

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Mar 8, 2024
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Objectives/objectiveGroups.yml
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@
weights:
EscapeShuttleObjective: 1
DieObjective: 0.05
#HijackShuttleObjective: 0.02
HijackShuttleObjective: 0.02 #Corvax-MRP
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- type: weightedRandom
id: TraitorObjectiveGroupSocial
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26 changes: 13 additions & 13 deletions Resources/Prototypes/Objectives/traitor.yml
Original file line number Diff line number Diff line change
Expand Up @@ -68,19 +68,19 @@
- StealCondition
- type: DieCondition

#- type: entity
# noSpawn: true
# parent: [BaseTraitorObjective, BaseLivingObjective]
# id: HijackShuttleObjective
# name: Hijack emergency shuttle
# description: Leave on the shuttle free and clear of the loyal Nanotrasen crew on board. Use ANY methods available to you. Syndicate agents, Nanotrasen enemies, and handcuffed hostages may remain alive on the shuttle. Ignore assistance from anyone other than a support agent.
# components:
# - type: Objective
# difficulty: 5 # insane, default config max difficulty
# icon:
# sprite: Objects/Tools/emag.rsi
# state: icon
# - type: HijackShuttleCondition
- type: entity
noSpawn: true
parent: [BaseTraitorObjective, BaseLivingObjective]
id: HijackShuttleObjective #Corvax-MRP
name: Hijack emergency shuttle
description: Leave on the shuttle free and clear of the loyal Nanotrasen crew on board. Use ANY methods available to you. Syndicate agents, Nanotrasen enemies, and handcuffed hostages may remain alive on the shuttle. Ignore assistance from anyone other than a support agent.
components:
- type: Objective
difficulty: 5 # insane, default config max difficulty
icon:
sprite: Objects/Tools/emag.rsi
state: icon
- type: HijackShuttleCondition

# kill

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