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Upstream sync #1824

Merged
merged 82 commits into from
Jan 30, 2024
Merged

Upstream sync #1824

merged 82 commits into from
Jan 30, 2024

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Morb0
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@Morb0 Morb0 commented Jan 30, 2024

Описание PR

Медиа

Проверки

  • PR полностью завершён и мне не нужна помощь чтобы его закончить.
  • Я внимательно просмотрел все свои изменения и багов в них не нашёл.
  • Я запускал локальный сервер со своими изменениями и всё протестировал.
  • Я добавил скриншот/видео демонстрации PR в игре, или этот PR этого не требует.

Изменения

FungiFellow and others added 30 commits January 28, 2024 10:14
- poison chemicals (HealthChange effect)
- being on fire
- guardians transferring damage to owner
People are using these as unhackable and hard-to-tailgate airlocks into sec. They should not be trivial for security officers to move through.

Made LockComponent have configurable lock times to implement this.
- Fix datafield spelling
- Fix some code oddities
* Add cowboy hats and boots

* oops

* audio fix and attribution
* fixed syndicite bombs being unpurchasable

* removed previous attempt

* added restock condition to listing's equal method

* reverted id change
* Update game_presets.yml

* Create preset-allatonce.ftl

* Update game_presets.yml

* Update game_presets.yml

the game rule has been removed:
- pirates

* Update game_presets.yml

Pascal case/Camel case fix

* Update preset-allatonce.ftl

Camel case fix
Co-authored-by: deltanedas <@deltanedas:kde.org>
* add clothing equip/unequip doafters

* boowomp
* Lower speech noise sounds & refactor system christ fuck

* MORE
* Fix eris style hand slot sprites

* rename meta to meta.json
…ad (#24077)

* Add a modifier event for GunComponent values

* Add docs

* Add VV readwrite to modified values

* Add more docs

* More docs

* Add Gun parameter to GunRefreshModifiersEvent

* Add another event for handling cartridge spread

* Fix pneumatic speed
* BatteryWeaponFireModes refactor

Made the code a bit better but still needs integrating into attachments.

* murder

* Fix serialization

* weh

* weh
…… (#24679)

* Revert "Make flare gun explode, damage and stun the player when used with the wrong ammo (#22349)"

This reverts commit e301378.

# Conflicts:
#	Content.Shared/Weapons/Ranged/Components/GunComponent.cs
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml

* Fix revert conflicts

* Update Content.Shared/Weapons/Ranged/Components/GunComponent.cs
- Remove unnecessary mapcoordinates get.
- Remove mapping markers as everything should be ingame entities and this is functioning as an area.
* content

* d

* fix artifact
Health analyzers and cryopods also show temperature in kelvin
Emisse and others added 20 commits January 30, 2024 03:54
* Delete Resources/Maps/gemini.yml

* Delete Resources/Prototypes/Maps/gemini.yml

* Update default.yml

* Update PostMapInitTest.cs

* Update MapLoadBenchmark.cs
* add every

* remove 2 crusher spawns
* Split changelog entries for discord

Not sure where best to split it, by entry in group or by author.

* Formatting
* Implement text splitting for discord CL

Should bandaid it enough for now.

* More docs

* Minor fix

* Also this field

* you
Until publish runs work.
Revert "Comment out discord CL (#24734)"

This reverts commit 117399d.
* new sounds

* fix

* fix sound

* some tweak
Fix improper prediction on unpryable doors.

Entities that had CanPry to false on their components would get
improperly predicted as pryable on the client because the check was only
preformed on the server. Same problem existed for welded doors. Moved
the check from server to shared.
# Conflicts:
#	Resources/Audio/Weapons/Guns/Gunshots/attributions.yml
#	Resources/Prototypes/Maps/aspid.yml
#	Resources/Prototypes/Maps/gemini.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/detective.yml
#	Tools/actions_changelogs_since_last_run.py
@Morb0 Morb0 requested a review from ficcialfaint as a code owner January 30, 2024 22:09
@github-actions github-actions bot added Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design Status: Needs Review This PR requires new reviews before it can be merged labels Jan 30, 2024
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RSI Diff Bot; head commit 5ca19e1 merging into f456aaf
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Objects/Specific/Chemistry/jug.rsi

State Old New Status
inhand-left Modified
inhand-right Modified
inhand-left-fill-1 Added
inhand-left-fill-2 Added
inhand-left-fill-3 Added
inhand-left-fill-4 Added
inhand-left-fill-5 Added
inhand-right-fill-1 Added
inhand-right-fill-2 Added
inhand-right-fill-3 Added
inhand-right-fill-4 Added
inhand-right-fill-5 Added

Resources/Textures/Objects/Specific/Chemistry/syringe.rsi

State Old New Status
0-inhand-left Removed
0-inhand-right Removed
1-inhand-left Removed
1-inhand-right Removed
2-inhand-left Removed
2-inhand-right Removed
3-inhand-left Removed
3-inhand-right Removed
4-inhand-left Removed
4-inhand-right Removed
inhand-left-fill-1 Added
inhand-left-fill-2 Added
inhand-left-fill-3 Added
inhand-left Added
inhand-right-fill-1 Added
inhand-right-fill-2 Added
inhand-right-fill-3 Added
inhand-right Added

Resources/Textures/Clothing/Head/Hats/cowboyhatblack.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Head/Hats/cowboyhatbountyhunter.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Head/Hats/cowboyhatbrown.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Head/Hats/cowboyhatgrey.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Head/Hats/cowboyhatred.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Head/Hats/cowboyhatwhite.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Head/Misc/waterdroplet.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/Clothing/Shoes/Boots/cowboybootsblack.rsi

State Old New Status
equipped-FEET Added
icon Added

Resources/Textures/Clothing/Shoes/Boots/cowboybootsbrown.rsi

State Old New Status
equipped-FEET Added
icon Added

Resources/Textures/Clothing/Shoes/Boots/cowboybootsfancy.rsi

State Old New Status
equipped-FEET Added
icon Added

Resources/Textures/Clothing/Shoes/Boots/cowboybootswhite.rsi

State Old New Status
equipped-FEET Added
icon Added

Resources/Textures/Objects/Consumable/Drinks/waterbottle.rsi

State Old New Status
inhand-left-fill-1 Added
inhand-left-fill-2 Added
inhand-right-fill-1 Added
inhand-right-fill-2 Added

Resources/Textures/Objects/Specific/Chemistry/beaker.rsi

State Old New Status
inhand-left-fill-1 Added
inhand-left-fill-2 Added
inhand-left-fill-3 Added
inhand-right-fill-1 Added
inhand-right-fill-2 Added
inhand-right-fill-3 Added

Resources/Textures/Objects/Specific/Chemistry/beaker_large.rsi

State Old New Status
inhand-left-fill-1 Added
inhand-left-fill-2 Added
inhand-left-fill-3 Added
inhand-left-fill-4 Added
inhand-right-fill-1 Added
inhand-right-fill-2 Added
inhand-right-fill-3 Added
inhand-right-fill-4 Added

Resources/Textures/Objects/Specific/Chemistry/dropper.rsi

State Old New Status
inhand-left-fill-1 Added
inhand-right-fill-1 Added

Resources/Textures/Objects/Specific/Chemistry/vial.rsi

State Old New Status
inhand-left-fill-1 Added

@Morb0 Morb0 merged commit f25906c into master Jan 30, 2024
13 checks passed
@Morb0 Morb0 deleted the upstream-sync branch January 30, 2024 22:23
Morb0 pushed a commit that referenced this pull request Feb 1, 2024
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Labels
Changes: Localization Can be reviewed or fixed by people who are knowledgeable with translation Changes: Map Can be reviewed or fixed by people who are knowledgeable with mapping Changes: Sprites Should be reviewed or fixed by people who are knowledgeable with spriting or visual design Changes: UI Can be reviewed or fixed by people who are knowledgeable with UI design Status: Needs Review This PR requires new reviews before it can be merged
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