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Again.... #1531

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Original file line number Diff line number Diff line change
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ent-WeaponCaseKR51 = bundle "KR51"
.desc = The Phantom Menace: Classic KR51 rifle, comes with 3 magazines.
.suffix = { "" }
ent-SyndicateNowHardsuit = { ent-SyndiHardSuitBriefcase }
.desc = { ent-SyndiHardSuitBriefcase.desc }
.suffix = { "Now syndicate" }
ent-SyndicateNewHardsuit = { ent-SyndiHardSuitBriefcase }
.desc = { ent-SyndiHardSuitBriefcase.desc }
.suffix = { "New syndicate" }
ent-ComSyndicateNowHardsuit = { ent-SyndiHardSuitBriefcase }
.desc = { ent-SyndiHardSuitBriefcase.desc }
.suffix = { "Now commander" }
ent-ComSyndicateOldHardsuit = { ent-SyndiHardSuitBriefcase }
.desc = { ent-SyndiHardSuitBriefcase.desc }
.suffix = { "Old commander" }
ent-EliteSyndicateNowHardsuit = { ent-SyndiHardSuitBriefcase }
.desc = { ent-SyndiHardSuitBriefcase.desc }
.suffix = { "Now elite" }
ent-EliteSyndicateNewHardsuit = { ent-SyndiHardSuitBriefcase }
.desc = { ent-SyndiHardSuitBriefcase.desc }
.suffix = { "New elite" }
ent-SyndicateMedicHardsuit = { ent-SyndiHardSuitBriefcase }
.desc = { ent-SyndiHardSuitBriefcase.desc }
.suffix = { "Medic NukeOp" }
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
ent-BoxSurvivalBlueShield = emergency box
.desc = Box with basic survival kit.
.suffix = Blueshield officer
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
ent-LockerComSalvageFilled = { ent-LockerComSalvage }
.suffix = Filled
.desc = { ent-LockerSalvageSpecialist.desc }
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
ent-LockerBlueShieldFilled = { ent-LockerBlueShield }
.suffix = Filled
.desc = { ent-LockerBlueShield.desc }
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
ent-ClothingBackpackBlueShieldFilled = { ent-ClothingBackpackBlueShield }
.desc = { ent-ClothingBackpackBlueShield.desc }
.suffix = { "" }
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
ent-ClothingBackpackDuffelBlueShieldFilled = { ent-ClothingBackpackDuffelBlueShield }
.desc = { ent-ClothingBackpackDuffelBlueShield.desc }
.suffix = { "" }
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
ent-ClothingBackpackSatchelBlueShieldFilled = { ent-ClothingBackpackSatchelBlueShield }
.desc = { ent-ClothingBackpackSatchelBlueShield.desc }
.suffix = { "" }
Original file line number Diff line number Diff line change
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ent-ClothingBackpackHOP = backpack head of staff
.desc = Finally he had his own backpack.
ent-ClothingBackpackBlueShield = backpack blueshield officer
.desc = This is a special backpack made exclusively for Nanotrasen officers.
.suffix = { "" }
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
ent-ClothingBackpackDuffelHOP = duffel bag head of staff
.desc = Beautiful duffel bag with Ian OwO.
ent-ClothingBackpackDuffelBlueShield = duffel bag blueshield officer
.desc = Large duffel bag for storing extra items.
.suffix = { "" }

Original file line number Diff line number Diff line change
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ent-ClothingBackpackSatchelHOP = satchel head of staff
.desc = Satchel head of staff, looks fashionable.
ent-ClothingBackpackSatchelBlueShield = satchel blueshield officer
.desc = This is a special bag made exclusively for Nanotrasen officers.
.suffix = { "" }

Original file line number Diff line number Diff line change
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ent-ClothingHeadsetBlueShield = command headset
.desc = Headset with command channel.
.suffix = { "" }

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ent-ClothingHeadsetAltBlueShield = full size command headset
.desc = { ent-ClothingHeadsetAlt.desc }
.suffix = { "" }
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ent-ClothingEyesGlassesSunglassesBlueShield = sunglasses blueshield officer
.desc = Wait, they're just... Blue?
.suffix = { "" }
Original file line number Diff line number Diff line change
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ent-ClothingHandsGlovesAtmos = atmos gloves
.desc = Gloves designed for atmos.
ent-ClothingHandsGlovesCE = reinforced insulated gloves
.desc = The same insulated gloves, but reinforced.
ent-ClothingHandsGlovesComSalvage = explorer gloves
.desc = Gloves designed for expeditions on different planets.
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
ent-ClothingHeadHelmetHardsuitDeathsquadOld = old helmet death squad
.desc = Старый шлем скафандра эскадрона смерти.
ent-ClothingHeadHelmetHardsuitSyndieEliteNew = new helmet elite syndicate
.desc = New era?
ent-ClothingHeadHelmetHardsuitSyndieCommanderOld = old helmet hardsuit commander syndicate
.desc = An old analogue of the syndicate commander's spacesuit helmet.
ent-ClothingHeadHelmetHardsuitSyndieNew = new blood red hardsuit helmet
.desc = An updated analogue of the syndicate hardsuit helmet.
ent-ClothingHeadHelmetHardsuitQM = quartermaster hardsuit helmet
.desc = Special helmet for the quartermaster's hardsuit.
ent-ClothingHeadHelmetHardsuitERTBlueShield = helmet hardsuit blueshield officer
.desc = A special protective helmet worn by members of BlueShield units.
.suffix = { "" }
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ent-ClothingHeadHatBeretCargo = beret cargo
.desc = Beret for real Kargonians!
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@@ -0,0 +1,3 @@
ent-ClothingHeadHatHoodWinterBlueShield = captain's winter coat hood
.desc = An expensive hood to keep the blue shield officer's head warm.
.suffix = { "" }
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ent-ClothingOuterArmorBlueshield = vest blueshield
.desc = Vest for fucking!
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ent-ClothingOuterHardsuitDeathsquadOld = old hardsuit death squad
.desc = Old analogue hardsuit Death Squad
ent-ClothingOuterHardsuitSyndieCommanderOld = old hardsuit commander syndicate
.desc = An old analogue of the syndicate commander's suit.
ent-ClothingOuterHardsuitSyndieEliteNew = new syndicate elite hardsuit
.desc = New era?
ent-ClothingOuterHardsuitSyndieNew = new blood red hardsuit
.desc = An updated analogue of the syndicate hardsuit.
ent-ClothingOuterHardsuitQM = quartermaster hardsuit
.desc = A hardsuit, especially for the quartermaster.
ent-ClothingOuterHardsuitERTBlueShield = hardsuit blueshield hardsuit
.desc = A heavily armored and mobile suit designed for special purposes.
.suffix = { "" }
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ent-ClothingOuterWinterBS = blueshield officer's winter coat
.desc = { ent-ClothingOuterWinterCoatToggleable.desc }
.suffix = { "" }
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@@ -0,0 +1,7 @@
ent-ClothingUniformHECU = uniform HECU
.desc = HECU uniform are used to protect against external environmental factors (besides, real American patriots love to wear it)
ent-ClothingUniformJumpsuitComSalvage = jumpsuit commander salvage
.desc = Reminds me of a security instructor's jumpsuit.
ent-ClothingUniformJumpsuitBlueShield = jumpsuit blueshield officer
.desc = White formal suit. Soon he will be drenched in blood.
.suffix = { "" }
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job-description-comsalvage = Your task is to guide the salvage squad and train them as well. (Role be create by Debiloid3000)
job-description-blueshield = Don't let the command members die. You should not follow their orders, the goal is one - not to let them die until the end of the shift.
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job-name-comsalvage = Commander Salvage
job-name-blueshield = BlueShield Officer
# bruh
JobCommanderSalvage = Commander Salvage
JobBlueShield = BlueShield

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ent-SpawnPointComSalvage = commander salvage
.desc = { ent-SpawnPointJobBase.desc }
ent-SpawnPointBlueShield = blueshield
.desc = { ent-SpawnPointJobBase.desc }
.suffix = { "" }

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ent-MobFelinid = Urist McCat
.desc = { ent-BaseMobFelinid.desc }
.suffix = { "" }
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ent-BaseMobFelinid = Urist McCat
.desc = { ent-BaseMobSpeciesOrganic.desc }
.suffix = { "" }
ent-MobFelinidDummy = Urist McHands
.desc = { ent-BaseMobOrganicDummy.desc }
.suffix = { "" }
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ent-WeaponLaserHos = Mulphiase laser X-01
.desc = First attempt to remake the captain's antique laser pistol. Has an alternative shooting mode, but does not have a self-charging battery.
.suffix = Pistol
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ent-BulletDisablerX01 = disabler projectile
.desc = { ent-BaseBullet.desc }
ent-X01Attack = laser projectile
.desc = { ent-BaseBullet.desc }
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ent-WeaponRevolverRsh18 = RSH18
.desc = Rare custom made revolver. Issued in limited quantities to Blue Shield officers. Uses 12.7 caseless cartridges.
.suffix = Revolver

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ent-WeaponRifleKR51 = KR51
.desc = Quiet automatic rifle. Uses .30 rifle.
.suffix = Rifle
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ent-TelescopicBaton = electro-telescoping baton
.desc = Electro-telescoping baton designed for self-defense of heads.
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## Species Names Debiloid1984

species-name-felinid = Felinid
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ent-LockerBlueShield = шкаф офицера синего щита
.desc = { ent-LockerBaseSecure.desc }
.suffix = { "" }
ent-LockerComSalvage = шкаф командира утилизаторов
.desc = { ent-LockerBaseSecure.desc }
.suffix = { "" }

13 changes: 13 additions & 0 deletions Resources/Locale/en-US/debiloid1984/abilities/arachne.ftl
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action-name-spin-web = Spin Web
action-desc-spin-web = Use your spinnerets to make a spider web in the current tile. Makes you hungrier and thirstier.
action-name-spin-web-space = You can't spin a web in space!
action-name-spin-web-blocked = There's no room for a web here.
spin-web-action-hungry = You're too hungry to spin a web!
spin-web-action-thirsty = You're too thirsty to spin a web!
spin-web-start-second-person = You start spinning a web.
spin-web-start-third-person = {CAPITALIZE(THE($spider))} starts spinning a web!
cocoon-start-second-person = You start cocooning {THE($target)}.
cocoon-start-third-person = {CAPITALIZE(THE($spider))} starts cocooning {THE($target)}.
spun-web-second-person = You spin up a web.
spun-web-third-person = {CAPITALIZE(THE($spider))} spins up a web!
cocoon = Cocoon
19 changes: 19 additions & 0 deletions Resources/Locale/en-US/debiloid1984/abilities/lamia.ftl
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action-name-suck-blood = Suck Blood
action-description-suck-blood = Suck the blood of the victim in your hand.

bloodsucker-fail-helmet = You'd need to remove {THE($helmet)}.
bloodsucker-fail-mask = You'd need to remove your mask!

bloodsucker-fail-not-blood = { CAPITALIZE(SUBJECT($target)) } doesn't have delicious, nourishing mortal blood.
bloodsucker-fail-no-blood = { CAPITALIZE(SUBJECT($target)) } has no blood in { POSS-ADJ($target) } body.
bloodsucker-fail-no-blood-bloodsucked = { CAPITALIZE(SUBJECT($target)) } has been sucked dry.

bloodsucker-blood-sucked = You suck some blood from {$target}.
bloodsucker-doafter-start = You try to suck blood from {$target}.

bloodsucker-doafter-start-victim = {CAPITALIZE(THE($sucker))} is trying to bite your neck!
bloodsucker-blood-sucked-victim = {CAPITALIZE(THE($sucker))} sucks some of your blood!

bloodsucked-health-examine = [color=red]{ CAPITALIZE(SUBJECT($target)) } { CONJUGATE-HAVE($target) } bite marks on { POSS-ADJ($target) } neck.[/color]

bloodsucker-glands-throb = The glands behind your fangs feel a bit sore.
1 change: 1 addition & 0 deletions Resources/Locale/en-US/debiloid1984/abilities/oni.ftl
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oni-gun-fire = You can't fire guns!
73 changes: 73 additions & 0 deletions Resources/Locale/en-US/debiloid1984/abilities/psionic.ftl
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cage-resist-second-person = You start removing your {$cage}.
cage-resist-third-person = {CAPITALIZE(THE($user))} starts removing {POSS-ADJ($user)} {$cage}.

cage-uncage-verb = Uncage

action-name-metapsionic = Metapsionic Pulse
action-description-metapsionic = Send a mental pulse through the area to see if there are any psychics nearby.

metapsionic-pulse-success = You detect psychic presence nearby.
metapsionic-pulse-failure = You don't detect any psychic presence nearby.
metapsionic-pulse-power = You detect that {$power} was used nearby.

action-name-dispel = Dispel
action-description-dispel = Dispel summoned entities such as familiars or forcewalls.

action-name-mass-sleep = Mass Sleep
action-description-mass-sleep = Put targets in a small area to sleep.

accept-psionics-window-title = Psionic!
accept-psionics-window-prompt-text-part = You rolled a psionic power!
It's possible that certain anti-psychic forces may hunt you,
so you should consider keeping it secret.
Do you still wish to be psionic?

action-name-psionic-invisibility = Psionic Invisibility
action-description-psionic-invisibility = Render yourself invisible to any entity that could potentially be psychic. Borgs, animals, and so on are not affected.

action-name-psionic-invisibility = Psionic Invisibility
action-description-psionic-invisibility = Render yourself invisible to any entity that could potentially be psychic. Borgs, animals, and so on are not affected.

action-name-psionic-invisibility-off = Turn Off Psionic Invisibility
action-description-psionic-invisibility-off = Return to visibility, and receive a stun.

action-name-mind-swap = Mind Swap
action-description-mind-swap = Swap minds with the target. Either can change back after 20 seconds.

action-name-mind-swap-return = Reverse Mind Swap
action-description-mind-swap-return = Return to your original body.

action-name-telegnosis = Telegnosis
action-description-telegnosis = Create a telegnostic projection to remotely observe things.

action-name-psionic-regeneration = Psionic Regeneration
action-description-psionic-regeneration = Push your natural metabolism to the limit to power your body's regenerative capability.

glimmer-report = Current Glimmer Level: {$level}Ψ.
glimmer-event-report-generic = Noöspheric discharge detected. Glimmer level has decreased by {$decrease} to {$level}Ψ.
glimmer-event-report-signatures = New psionic signatures manifested. Glimmer level has decreased by {$decrease} to {$level}Ψ.
glimmer-event-awakened-prefix = awakened {$entity}

noospheric-zap-seize = You seize up!
noospheric-zap-seize-potential-regained = You seize up! Some mental block seems to have cleared, too.

mindswap-trapped = Seems you're trapped in this vessel.

telegnostic-trapped-entity-name = severed telegnostic projection
telegnostic-trapped-entity-desc = Its many eyes betray sadness.

psionic-burns-up = {CAPITALIZE(THE($item))} burns up with arcs of strange energy!
psionic-burn-resist = Strange arcs dance across {THE($item)}!

action-name-noospheric-zap = Noospheric Zap
action-description-noospheric-zap = Shocks the conciousness of the target and leaves them stunned and stuttering.

action-name-pyrokinesis = Pyrokinesis
action-description-pyrokinesis = Light a flammable target on fire.
pyrokinesis-power-used = A wisp of flame engulfs {THE($target)}, igniting {OBJECT($target)}!

action-name-psychokinesis = Psychokinesis
action-description-psychokinesis = Bend the fabric of space to instantly move across it.

action-name-rf-sensitivity = Toggle RF Sensitivity
action-desc-rf-sensitivity = Toggle your ability to interpret radio waves on and off.
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bank-program-name = Bank
bank-program-account-number = Account №{ $number }
bank-program-account-name = Owner: { $name }
bank-program-account-balance = Balance: { $balance }{ $currencySymbol }
bank-program-no-account = No connected account!
bank-program-change-balance-notification = Changed bank balance to { $change }{ $currencySymbol }. Now { $balance }{ $currencySymbol }!
12 changes: 12 additions & 0 deletions Resources/Locale/en-US/debiloid1984/chapel/altar.ftl
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altar-sacrifice-verb = Sacrifice
soul-entity-name = {$trapped}'s soul crystal
soul-entity-desc = A soul crystal with {$trapped}'s soul inside.

altar-popup = {$user} starts to sacrifice {$target}!

altar-failure-reason-self = You can't sacrifice yourself!
altar-failure-reason-user = You are not psionic or clerically trained!
altar-failure-reason-user-humanoid = You are not a humanoid!
altar-failure-reason-target = {CAPITALIZE(THE($target))} {CONJUGATE-BE($target)} not psionic!
altar-failure-reason-target-humanoid = {CAPITALIZE(THE($target))} {CONJUGATE-BE($target)} not humanoid!
altar-failure-reason-target-ssd = {CAPITALIZE(THE($target))} {CONJUGATE-BE($target)} SSD!
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chat-manager-send-telepathic-chat-wrap-message = {$telepathicChannelName}: {$message}
chat-manager-send-telepathic-chat-wrap-message-admin = {$source} (Ψ): {$message}
chat-manager-telepathic-channel-name = TELEPATHIC
chat-manager-send-Flesh-chat-wrap-message = FLESH: {$message}
chat-manager-send-Flesh-chat-wrap-message-admin = {$source} (FLESH): {$message}
chat-manager-Flesh-channel-name = FLESH
10 changes: 10 additions & 0 deletions Resources/Locale/en-US/debiloid1984/economy/atm.ftl
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atm-ui-default-welcome-label = Welcome! Please login below.
atm-ui-welcome-label-w-name = Welcome, { $name }!
atm-ui-no-card-label = No card inserted
atm-ui-default-error-text = Oops, something went wrong!
atm-ui-account-number = Account №{ $numer }
atm-ui-account-balance = Balance: { $balance }¢
atm-ui-default-withdraw-text = Withdraw
atm-ui-enter-pin-title = Authorization
atm-ui-enter-pin-text = Enter PIN:
atm-ui-enter-pin-submit = Submit
5 changes: 5 additions & 0 deletions Resources/Locale/en-US/debiloid1984/economy/eftpos.ftl
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eftpos-ui-value-label-text = Value:
eftpos-ui-linked-account-label-text = Account:
eftpos-ui-no-linked-account-text = No account
eftpos-ui-swipe-card-button-text = Swipe your card for transaction
eftpos-ui-lock-button-text = Lock EFTPOS
18 changes: 18 additions & 0 deletions Resources/Locale/en-US/debiloid1984/flavors/flavor-profiles.ftl
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## Nyano???
flavor-complex-enthralling = enthralling
flavor-complex-sublime = sublime
flavor-complex-holy = heavenly
flavor-base-seeds = seeds
flavor-complex-cotton = like cotton
flavor-complex-vanilla = like vanilla
flavor-complex-soju = like bold, alcoholic rice
flavor-complex-orangecreamcicle = like creamy, alcoholic orange juice
flavor-complex-silverjack = like a rockstars dream
flavor-complex-brainbomb = like liver damage
flavor-complex-atomicpunch = like bittersweet radiation
flavor-complex-circusjuice = extremely funny
flavor-complex-pinkdrink = overwhelmingly like pink
flavor-complex-sapopicante = like tomatoes and spices
flavor-complex-graveyard = like a strong cold brew
flavor-complex-bubbletea = like creamy sweetness
flavor-complex-corncob = like a sick joke
Original file line number Diff line number Diff line change
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ghost-role-information-drone-name = Maintenance Drone
ghost-role-information-drone-description = Maintain the station. Ignore others beings except drones.

ghost-role-information-canned-clown-name = Canned Clown
ghost-role-information-canned-clown-description = Honk! Co Canned you for help your honk brothers with FUN!
ghost-role-information-canned-clown-rules = Get Help your Honk brothers! HONK!
10 changes: 10 additions & 0 deletions Resources/Locale/en-US/debiloid1984/guidebook/guides.ftl
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guide-entry-reverse-engineering = Reverse Engineering
guide-entry-epistemics = Epistemics
guide-entry-psionics = Psionics
guide-entry-altars-golemancy = Altars and Golemancy
guide-entry-psy-chemistry = Psionic chemistry
guide-entry-space-law = Space Law
guide-entry-jurisdiction = Jurisdiction
guide-entry-trial-prodedure = Trial Procedure
guide-entry-shogi = Shogi
guide-entry-charges-and-times = Charges & Sentencing
2 changes: 2 additions & 0 deletions Resources/Locale/en-US/debiloid1984/job/job-names.ftl
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job-name-fugitive = fugitive
job-name-prisoner = prisoner
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