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Extract locale
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Morb0 committed Sep 28, 2023
1 parent 64f1e79 commit f494e2f
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Showing 17 changed files with 94 additions and 12 deletions.
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ent-ClothingShoesBootsJackSecFilled = { ent-ClothingShoesBootsJackSec }
.suffix = Filled
.desc = { ent-ClothingShoesBootsJackSec.desc }
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Expand Up @@ -118,3 +118,5 @@ ent-ClothingHeadHatMagician = magician's top hat.
.desc = A magician's top hat.
ent-ClothingHeadHatCapcap = cap cap
.desc = A grand, stylish captain cap.
ent-ClothingHeadHatGladiator = Gladiator helmet
.desc = Protects the head from harsh ash winds and toy spears.
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Expand Up @@ -39,3 +39,5 @@ ent-ClothingHeadHelmetERTEngineer = ERT engineer helmet
.desc = An in-atmosphere helmet worn by engineering members of the Nanotrasen Emergency Response Team. Has orange highlights.
ent-ClothingHeadHelmetERTJanitor = ERT janitor helmet
.desc = An in-atmosphere helmet worn by janitorial members of the Nanotrasen Emergency Response Team. Has dark purple highlights.
ent-ClothingHeadHelmetBone = bone helmet
.desc = Cool-looking helmet made of skull of your enemies.
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Expand Up @@ -27,3 +27,5 @@ ent-ClothingOuterArmorCaptainCarapace = captain's carapace
.desc = An armored chestpiece that provides protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest.
ent-ClothingOuterArmorChangeling = chitinous armor
.desc = Inflates the changeling's body into an all-consuming chitinous mass of armor.
ent-ClothingOuterArmorBone = bone armor
.desc = Sits on you like a second skin.
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Expand Up @@ -12,3 +12,5 @@ ent-ClothingOuterEVASuitBase = base EVA Suit
.desc = { ent-ClothingOuterBase.desc }
ent-ClothingOuterBaseToggleable = hoodie with hood
.desc = { ent-ClothingOuterBase.desc }
ent-ClothingOuterBaseMedium = { ent-ClothingOuterBase }
.desc = { ent-ClothingOuterBase.desc }
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Expand Up @@ -227,3 +227,5 @@ ent-ClothingUniformJumpsuitWeb = web jumpsuit
.desc = Makes it clear that you are one with the webs.
ent-ClothingUniformJumpsuitLoungewear = loungewear
.desc = A long stretch of fabric that wraps around your body for comfort.
ent-ClothingUniformJumpsuitGladiator = gladiator uniform
.desc = Made for true gladiators (or Ash Walkers).
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Expand Up @@ -12,9 +12,9 @@ ent-MobCatFloppa = Floppa
.desc = He out here.
ent-MobBandito = Bandito
.desc = Just a silly little guy!
ent-MobBingus = bingus
ent-MobBingus = Bingus
.desc = Bingus my beloved...
ent-MobMcGriff = mcgriff
ent-MobMcGriff = McGriff
.desc = This dog can tell something smells around here, and that something is CRIME!
ent-MobPaperwork = Paperwork
.desc = Took up a new job sorting books in the library after he got transferred from Space Station 13. He seems to be just as slow at this.
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Expand Up @@ -8,3 +8,5 @@ ent-ActionToggleFov = Toggle FoV
.desc = Toggles field-of-view in order to see what players see.
ent-ActionToggleGhosts = Toggle Ghosts
.desc = Toggle the visibility of other ghosts.
ent-ActionToggleGhostHearing = Toggle Ghost Hearing
.desc = Toggle between hearing all messages and hearing only radio & nearby messages.
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Expand Up @@ -42,6 +42,8 @@ ent-FoodMeatWheat = meatwheat clump
.desc = This doesn't look like meat, but your standards aren't that high to begin with.
ent-FoodMeatXeno = raw xeno meat
.desc = A slab of xeno meat, dripping with acid.
ent-FoodMeatRouny = raw rouny meat
.desc = A slab of meat from an innocent red friend.
ent-FoodMeatTomato = killer tomato meat
.desc = A slice from a huge tomato.
ent-FoodMeatSalami = salami
Expand Down Expand Up @@ -72,6 +74,8 @@ ent-FoodMeatCrabCooked = cooked crab
.desc = Some deliciously cooked crab meat.
ent-FoodMeatGoliathCooked = goliath steak
.desc = A delicious, lava cooked steak.
ent-FoodMeatRounyCooked = rouny steak
.desc = Some kill to survive. You on the other hand, kill for fun.
ent-FoodMeatLizardCooked = lizard steak
.desc = Cooked, tough lizard meat.
ent-FoodMeatSpiderlegCooked = boiled spider leg
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Expand Up @@ -70,3 +70,9 @@ ent-MaterialWebSilk25 = { ent-MaterialWebSilk }
ent-MaterialWebSilk1 = { ent-MaterialWebSilk }
.suffix = 1
.desc = { ent-MaterialWebSilk.desc }
ent-MaterialBones = bones
.suffix = Full
.desc = { ent-MaterialBase.desc }
ent-MaterialBones1 = { ent-MaterialBones }
.suffix = 1
.desc = { ent-MaterialBones.desc }
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Expand Up @@ -44,6 +44,8 @@ ent-JanitorIDCard = janitor ID card
.desc = { ent-IDCardStandard.desc }
ent-BartenderIDCard = bartender ID card
.desc = { ent-IDCardStandard.desc }
ent-PunPunIDCard = pun pun ID card
.desc = { ent-IDCardStandard.desc }
ent-ChefIDCard = chef ID card
.desc = { ent-IDCardStandard.desc }
ent-BotanistIDCard = botanist ID card
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Expand Up @@ -4,6 +4,8 @@ ent-Implanter = { ent-BaseImplanter }
.desc = A disposable syringe exclusively designed for the injection and extraction of subdermal implants.
ent-BaseImplantOnlyImplanter = { ent-Implanter }
.desc = A disposable syringe exclusively designed for the injection of subdermal implants.
ent-BaseImplantOnlyImplanterSyndi = { ent-BaseImplantOnlyImplanter }
.desc = A compact disposable syringe exclusively designed for the injection of subdermal implants.
ent-SadTromboneImplanter = sad trombone implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
ent-LightImplanter = light implanter
Expand All @@ -13,18 +15,18 @@ ent-BikeHornImplanter = bike horn implanter
ent-TrackingImplanter = tracking implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
ent-StorageImplanter = storage implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-FreedomImplanter = freedom implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-UplinkImplanter = uplink implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-EmpImplanter = EMP implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-DnaScramblerImplanter = DNA scrambler implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-MicroBombImplanter = micro-bomb implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-MacroBombImplanter = macro-bomb implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-DeathRattleImplanter = death rattle implanter
.desc = { ent-BaseImplantOnlyImplanter.desc }
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
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Expand Up @@ -9,9 +9,9 @@ ent-MopBucketFull = mop bucket
.desc = { ent-MopBucket.desc }
ent-WetFloorSign = wet floor sign
.desc = Caution! Wet Floor!
ent-WetFloorSignMineExplosive = wet floor sign
.desc = Caution! Wet Floor!
ent-WetFloorSignMineExplosive = { ent-WetFloorSign }
.suffix = Explosive
.desc = { ent-WetFloorSign.desc }
ent-JanitorialTrolley = janitorial trolley
.desc = This is the alpha and omega of sanitation.
ent-FloorDrain = drain
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Expand Up @@ -6,3 +6,5 @@ ent-SpearPlasma = plasma spear
.desc = A spear with a plasma shard as a tip.
ent-SpearUranium = uranium spear
.desc = A spear with a uranium shard as a tip.
ent-SpearBone = bone spear
.desc = A spear made of bones.
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ent-AirlockExternalEasyPry = { ent-AirlockExternal }
.desc = It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated. Has a valve labelled "TURN TO OPEN"
.suffix = External, EasyPry
ent-AirlockExternalGlassEasyPry = { ent-AirlockExternalGlass }
.desc = It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated. Has a valve labelled "TURN TO OPEN"
.suffix = External, Glass, EasyPry
ent-AirlockGlassShuttleEasyPry = { ent-AirlockGlassShuttle }
.desc = Necessary for connecting two space craft together. Has a valve labelled "TURN TO OPEN"
.suffix = EasyPry, Docking
ent-AirlockShuttleEasyPry = { ent-AirlockShuttle }
.desc = Necessary for connecting two space craft together. Has a valve labelled "TURN TO OPEN"
.suffix = EasyPry, Docking
ent-AirlockExternalEasyPryLocked = { ent-AirlockExternalLocked }
.desc = It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated. Has a valve labelled "TURN TO OPEN"
.suffix = External, EasyPry, Locked
ent-AirlockExternalGlassEasyPryLocked = { ent-AirlockExternalGlassLocked }
.desc = It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated. Has a valve labelled "TURN TO OPEN"
.suffix = External, Glass, EasyPry, Locked
ent-AirlockGlassShuttleEasyPryLocked = { ent-AirlockExternalGlassShuttleLocked }
.desc = Necessary for connecting two space craft together. Has a valve labelled "TURN TO OPEN"
.suffix = EasyPry, Docking, Locked
ent-AirlockShuttleEasyPryLocked = { ent-AirlockExternalShuttleLocked }
.desc = Necessary for connecting two space craft together. Has a valve labelled "TURN TO OPEN"
.suffix = EasyPry, Docking, Locked
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ent-ClothingShoesBootsJackSecFilled = { ent-ClothingShoesBootsJackSec }
.suffix = Filled
.desc = { ent-ClothingShoesBootsJackSec.desc }
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@@ -0,0 +1,24 @@
ent-AirlockExternalEasyPry = { ent-AirlockExternal }
.desc = It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated. Has a valve labelled "TURN TO OPEN"
.suffix = External, EasyPry
ent-AirlockExternalGlassEasyPry = { ent-AirlockExternalGlass }
.desc = It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated. Has a valve labelled "TURN TO OPEN"
.suffix = External, Glass, EasyPry
ent-AirlockGlassShuttleEasyPry = { ent-AirlockGlassShuttle }
.desc = Necessary for connecting two space craft together. Has a valve labelled "TURN TO OPEN"
.suffix = EasyPry, Docking
ent-AirlockShuttleEasyPry = { ent-AirlockShuttle }
.desc = Necessary for connecting two space craft together. Has a valve labelled "TURN TO OPEN"
.suffix = EasyPry, Docking
ent-AirlockExternalEasyPryLocked = { ent-AirlockExternalLocked }
.desc = It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated. Has a valve labelled "TURN TO OPEN"
.suffix = External, EasyPry, Locked
ent-AirlockExternalGlassEasyPryLocked = { ent-AirlockExternalGlassLocked }
.desc = It opens, it closes, it might crush you, and there might be only space behind it. Has to be manually activated. Has a valve labelled "TURN TO OPEN"
.suffix = External, Glass, EasyPry, Locked
ent-AirlockGlassShuttleEasyPryLocked = { ent-AirlockExternalGlassShuttleLocked }
.desc = Necessary for connecting two space craft together. Has a valve labelled "TURN TO OPEN"
.suffix = EasyPry, Docking, Locked
ent-AirlockShuttleEasyPryLocked = { ent-AirlockExternalShuttleLocked }
.desc = Necessary for connecting two space craft together. Has a valve labelled "TURN TO OPEN"
.suffix = EasyPry, Docking, Locked

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