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Co-authored-by: lzk <[email protected]>
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damage-force-say-message-wrap = { $message }-{ $suffix } | ||
damage-force-say-message-wrap-no-suffix = { $message }- | ||
damage-force-say-1 = GACK! | ||
damage-force-say-2 = GLORF! | ||
damage-force-say-3 = OOF! | ||
damage-force-say-4 = AUGH! | ||
damage-force-say-5 = OW! | ||
damage-force-say-6 = URGH! | ||
damage-force-say-7 = HRNK! | ||
damage-force-say-1 = ГЭК! | ||
damage-force-say-2 = ГЛУРФ! | ||
damage-force-say-3 = УФ! | ||
damage-force-say-4 = АУЧ! | ||
damage-force-say-5 = АУ! | ||
damage-force-say-6 = УГХ! | ||
damage-force-say-7 = ХРК! | ||
damage-force-say-sleep = zzz... |
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dragon-round-end-agent-name = dragon | ||
objective-issuer-dragon = [color=#7567b6]Space Dragon[/color] | ||
dragon-role-briefing = Summon 3 carp rifts and take over this quadrant! | ||
dragon-round-end-agent-name = дракон | ||
objective-issuer-dragon = [color=#7567b6]Космический дракон[/color] | ||
dragon-role-briefing = Создайте 3 карповых разлома и захватите этот квадрант! |
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carp-rift-warning = A rift is causing an unnaturally large energy flux at { $location }. Stop it at all costs! | ||
carp-rift-duplicate = Cannot have 2 charging rifts at the same time! | ||
carp-rift-examine = It is [color=yellow]{ $percentage }%[/color] charged! | ||
carp-rift-max = You have reached your maximum amount of rifts | ||
carp-rift-anchor = Rifts require a stable surface to spawn. | ||
carp-rift-proximity = Too close to a nearby rift! Need to be at least { $proximity }m away. | ||
carp-rift-space-proximity = Too close to space! Need to be at least { $proximity }m away. | ||
carp-rift-weakened = You are unable to summon more rifts in your weakened state. | ||
carp-rift-destroyed = A rift has been destroyed! You are now weakened temporarily. | ||
carp-rift-warning = Разлом в { $location } порождает неестественно большой поток энергии. Остановите это любой ценой! | ||
carp-rift-duplicate = Невозможно иметь 2 заряжающихся разлома одновременно! | ||
carp-rift-examine = Он заряжен на [color=yellow]{ $percentage }%[/color]! | ||
carp-rift-max = Вы достигли максимального количества разломов | ||
carp-rift-anchor = Для появления разлома требуется стабильная поверхность. | ||
carp-rift-proximity = Слишком близко к соседнему разлому! Необходимо находиться на расстоянии не менее { $proximity } метров. | ||
carp-rift-space-proximity = Слишком близко к космосу! Необходимо находиться на расстоянии не менее { $proximity } метров. | ||
carp-rift-weakened = В своём ослабленном состоянии вы не можете создать больше разломов. | ||
carp-rift-destroyed = Разлом был уничтожен! Теперь вы временно ослаблены. |
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14 changes: 12 additions & 2 deletions
14
Resources/Locale/ru-RU/objectives/conditions/carp-rifts.ftl
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objective-carp-rifts-title = Open { $count } carp rifts | ||
objective-carp-rifts-description = Use the rift action to open { $count } rifts and ensure they do not get destroyed. If you don't open a rift after 5 minutes, you get killed. | ||
objective-carp-rifts-title = | ||
Открыть { $count } { $count -> | ||
[one] карповый разлом | ||
[few] карповых разлома | ||
*[other] карповых разломов | ||
} | ||
objective-carp-rifts-description = | ||
Используйте действие «Создать карповый разлом» чтобы открыть { $count } { $count -> | ||
[one] карповый разлом | ||
[few] карповых разлома | ||
*[other] карповых разломов | ||
} и не допустить их разрушения. Если вы не откроете разлом через 5 минут, вас убьют. |
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objective-condition-kill-head-title = Убейте { $targetName }, должность: { CAPITALIZE($job) }. | ||
objective-condition-kill-head-title = Убить { $targetName }, должность: { CAPITALIZE($job) }. |
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objective-condition-kill-person-title = Убейте или не дайте покинуть станцию { $targetName }, должность: { CAPITALIZE($job) }. | ||
objective-condition-kill-person-title = Убить или не дать покинуть станцию { $targetName }, должность: { CAPITALIZE($job) }. |
2 changes: 1 addition & 1 deletion
2
Resources/Locale/ru-RU/objectives/conditions/other-traitor-alive.ftl
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objective-condition-other-traitor-alive-title = Убедитесь, что коллега-предатель { $targetName }, должность: { CAPITALIZE($job) }, останется жив. | ||
objective-condition-other-traitor-alive-title = Убедиться, что коллега-предатель { $targetName }, должность: { CAPITALIZE($job) }, останется жив. |
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objective-condition-spider-charge-title = Взорвите бомбу клана Паука в { $location }. | ||
objective-condition-spider-charge-title = Взорвать бомбу клана Паука в { $location }. |
2 changes: 1 addition & 1 deletion
2
Resources/Locale/ru-RU/objectives/conditions/steal-research.ftl
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objective-condition-steal-title-no-owner = Украдите { $itemName }. | ||
objective-condition-steal-title = Украдите { $itemName }, владелец: { $owner }. | ||
objective-condition-steal-title-no-owner = Украсть { $itemName }. | ||
objective-condition-steal-title = Украсть { $itemName }, владелец: { $owner }. | ||
objective-condition-steal-description = Нам нужно, чтобы вы украли { $itemName }. Не попадитесь. | ||
objective-condition-steal-station = станция | ||
objective-condition-steal-Ian = корги главы персонала |
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8 changes: 4 additions & 4 deletions
8
Resources/Locale/ru-RU/ss14-ru/prototypes/body/organs/animal/slimes.ftl
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ent-SentientSlimesCore = sentient slimes core | ||
.desc = The source of incredible, unending gooeyness. | ||
ent-OrganSlimesLungs = slimes gas sacs | ||
.desc = Collects nitrogen, which slime cells use for maintenance. | ||
ent-SentientSlimesCore = разумное ядро слайма | ||
.desc = Источник невероятной, бесконечной липкости. | ||
ent-OrganSlimesLungs = газовые мешки слайма | ||
.desc = Собирают азот, который клетки слайма используют для поддержания жизнедеятельности. |
4 changes: 2 additions & 2 deletions
4
Resources/Locale/ru-RU/ss14-ru/prototypes/catalog/fills/crates/vending.ftl
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8 changes: 4 additions & 4 deletions
8
...ces/Locale/ru-RU/ss14-ru/prototypes/corvaxsecretsserver/objectives/evilTwinObjectives.ftl
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ent-EscapeShuttleTwinObjective = Escape to centcom alive and unrestrained. | ||
.desc = Continue your covert implementation already on Centcom. | ||
ent-KillTwinObjective = Kill original persona. | ||
.desc = Kill your original persona and take his place. | ||
ent-EscapeShuttleTwinObjective = Улететь на Центком живым и свободным. | ||
.desc = Продолжите своё тайное внедрение на Центкоме. | ||
ent-KillTwinObjective = Убить оригинал. | ||
.desc = Убейте свой оригинал и займите его место. |
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