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Remove diona pacifist
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lzk228 committed Aug 21, 2024
1 parent ccb042d commit 1aa5650
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Showing 2 changed files with 0 additions and 3 deletions.
2 changes: 0 additions & 2 deletions Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
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Expand Up @@ -25,7 +25,6 @@
using Robust.Shared.Random;
using Robust.Shared.Utility;
using System.Linq;
using Content.Shared.CombatMode.Pacification;
using Content.Shared.Store.Components;

namespace Content.Server.GameTicking.Rules;
Expand Down Expand Up @@ -468,7 +467,6 @@ private void OnAfterAntagEntSelected(Entity<NukeopsRuleComponent> ent, ref After
if (ent.Comp.TargetStation is not { } station)
return;

RemComp<PacifiedComponent>(args.EntityUid); // Corvax-DionaPacifist: Allow dionas nukes to harm
_antag.SendBriefing(args.Session, Loc.GetString("nukeops-welcome",
("station", station),
("name", Name(ent))),
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1 change: 0 additions & 1 deletion Resources/Prototypes/Entities/Mobs/Species/diona.yml
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Expand Up @@ -91,7 +91,6 @@
Unsexed: UnisexDiona
- type: BodyEmotes
soundsId: DionaBodyEmotes
- type: Pacified # Corvax-DionaPacifist
- type: IgnoreKudzu
- type: IgniteOnHeatDamage
fireStacks: 1
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