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Make NPC zombies dont attack initial infecteds #6905

Make NPC zombies dont attack initial infecteds

Make NPC zombies dont attack initial infecteds #6905

name: Map file schema validator
on:
push:
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
jobs:
yaml-schema-validation:
name: YAML map schema validator
if: github.actor != 'IanComradeBot' && github.event.pull_request.draft == false
runs-on: ubuntu-latest
steps:
- uses: actions/[email protected]
- name: Setup Submodule
run: git submodule update --init
# Corvax-Secrets-Start
- name: Setup secrets
env:
SSH_KEY: ${{ secrets.SECRETS_PRIVATE_KEY }}
if: ${{ env.SSH_KEY != '' }}
run: |
mkdir ~/.ssh
echo "${{ secrets.SECRETS_PRIVATE_KEY }}" > ~/.ssh/id_rsa
chmod 600 ~/.ssh/id_rsa
echo "HOST *" > ~/.ssh/config
echo "StrictHostKeyChecking no" >> ~/.ssh/config
git -c submodule.Secrets.update=checkout submodule update --init
# Corvax-Secrets-End
- name: Pull engine updates
uses: space-wizards/[email protected]
- uses: PaulRitter/yaml-schema-validator@v1
with:
schema: RobustToolbox/Schemas/mapfile.yml
path_pattern: .*Resources/Maps/.*
validators_path: RobustToolbox/Schemas/mapfile_validators.py
validators_requirements: RobustToolbox/Schemas/mapfile_requirements.txt