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using Robust.Shared.Configuration; | ||
using Content.Server.Voting.Managers; | ||
using Content.Shared.GameTicking; | ||
using Content.Shared.Voting; | ||
using Content.Shared._CorvaxNext.NextVars; | ||
using Robust.Server.Player; | ||
using Content.Server.GameTicking; | ||
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namespace Content.Server._CorvaxNext.AutoVote; | ||
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public sealed class AutoVoteSystem : EntitySystem | ||
{ | ||
[Dependency] private readonly IConfigurationManager _cfg = default!; | ||
[Dependency] public readonly IVoteManager _voteManager = default!; | ||
[Dependency] public readonly IPlayerManager _playerManager = default!; | ||
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public bool _shouldVoteNextJoin = false; | ||
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public override void Initialize() | ||
{ | ||
base.Initialize(); | ||
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SubscribeLocalEvent<RoundRestartCleanupEvent>(OnReturnedToLobby); | ||
SubscribeLocalEvent<PlayerJoinedLobbyEvent>(OnPlayerJoinedLobby); | ||
} | ||
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public void OnReturnedToLobby(RoundRestartCleanupEvent ev) => CallAutovote(); | ||
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public void OnPlayerJoinedLobby(PlayerJoinedLobbyEvent ev) | ||
{ | ||
if (!_shouldVoteNextJoin) | ||
return; | ||
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CallAutovote(); | ||
_shouldVoteNextJoin = false; | ||
} | ||
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private void CallAutovote() | ||
{ | ||
if (!_cfg.GetCVar(NextVars.AutoVoteEnabled)) | ||
return; | ||
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if (_playerManager.PlayerCount == 0) | ||
{ | ||
_shouldVoteNextJoin = true; | ||
return; | ||
} | ||
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if (_cfg.GetCVar(NextVars.MapAutoVoteEnabled)) | ||
_voteManager.CreateStandardVote(null, StandardVoteType.Map); | ||
if (_cfg.GetCVar(NextVars.PresetAutoVoteEnabled)) | ||
_voteManager.CreateStandardVote(null, StandardVoteType.Preset); | ||
} | ||
} |
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