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Revert "namespaces changes for everythin"
This reverts commit 221ee3e.
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2 changes: 1 addition & 1 deletion
2
...rgery/Body/Events/AmputateAttemptEvent.cs → ...Next/Surgery/Body/AmputateAttemptEvent.cs
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4 changes: 0 additions & 4 deletions
4
Content.Shared/_CorvaxNext/Surgery/Body/SharedBodySystem.PartAppearance.cs
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4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Conditions/SurgeryCloseIncisionConditionComponent.cs
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@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Conditions; | ||
namespace Content.Shared.Medical.Surgery.Conditions; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryCloseIncisionConditionComponent : Component; | ||
public sealed partial class SurgeryCloseIncisionConditionComponent : Component; |
4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Conditions/SurgeryLarvaConditionComponent.cs
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@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Conditions; | ||
namespace Content.Shared.Medical.Surgery.Conditions; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryLarvaConditionComponent : Component; | ||
public sealed partial class SurgeryLarvaConditionComponent : Component; |
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4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Conditions/SurgeryOperatingTableConditionComponent.cs
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@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Conditions; | ||
namespace Content.Shared.Medical.Surgery.Conditions; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryOperatingTableConditionComponent : Component; | ||
public sealed partial class SurgeryOperatingTableConditionComponent : Component; |
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4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Conditions/SurgeryPartPresentCondition.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Conditions; | ||
namespace Content.Shared.Medical.Surgery.Conditions; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryPartPresentConditionComponent : Component; | ||
public sealed partial class SurgeryPartPresentConditionComponent : Component; |
2 changes: 1 addition & 1 deletion
2
Content.Shared/_CorvaxNext/Surgery/Conditions/SurgeryPartRemovedConditionComponent.cs
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4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Conditions/SurgeryValidEvent.cs
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@@ -1,9 +1,9 @@ | ||
using Content.Shared.Body.Part; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Conditions; | ||
namespace Content.Shared.Medical.Surgery.Conditions; | ||
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/// <summary> | ||
/// Raised on the entity that is receiving surgery. | ||
/// </summary> | ||
[ByRefEvent] | ||
public record struct SurgeryValidEvent(EntityUid Body, EntityUid Part, bool Cancelled = false, BodyPartType PartType = default, BodyPartSymmetry? Symmetry = default); | ||
public record struct SurgeryValidEvent(EntityUid Body, EntityUid Part, bool Cancelled = false, BodyPartType PartType = default, BodyPartSymmetry? Symmetry = default); |
4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Conditions/SurgeryWoundedConditionComponent.cs
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@@ -1,7 +1,7 @@ | ||
using Content.Shared.Body.Part; | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Conditions; | ||
namespace Content.Shared.Medical.Surgery.Conditions; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryWoundedConditionComponent : Component; | ||
public sealed partial class SurgeryWoundedConditionComponent : Component; |
4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Effects/Complete/SurgeryCompletedEvent.cs
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@@ -1,7 +1,7 @@ | ||
namespace Content.Shared._CorvaxNext.Surgery.Effects.Complete; | ||
namespace Content.Shared.Medical.Surgery.Effects.Complete; | ||
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/// <summary> | ||
/// Raised on the entity that received the surgery. | ||
/// </summary> | ||
[ByRefEvent] | ||
public record struct SurgeryCompletedEvent; | ||
public record struct SurgeryCompletedEvent; |
4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Effects/Complete/SurgeryRemoveLarvaComponent.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Effects.Complete; | ||
namespace Content.Shared.Medical.Surgery.Effects.Complete; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryRemoveLarvaComponent : Component; | ||
public sealed partial class SurgeryRemoveLarvaComponent : Component; |
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4 changes: 2 additions & 2 deletions
4
Content.Shared/_CorvaxNext/Surgery/Steps/SurgeryAddPartStepComponent.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Steps; | ||
namespace Content.Shared.Medical.Surgery.Steps; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryAddPartStepComponent : Component; | ||
public sealed partial class SurgeryAddPartStepComponent : Component; |
2 changes: 1 addition & 1 deletion
2
Content.Shared/_CorvaxNext/Surgery/Steps/SurgeryAffixOrganStepComponent.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Steps; | ||
namespace Content.Shared.Medical.Surgery.Steps; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryAffixOrganStepComponent : Component; |
2 changes: 1 addition & 1 deletion
2
Content.Shared/_CorvaxNext/Surgery/Steps/SurgeryAffixPartStepComponent.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Steps; | ||
namespace Content.Shared.Medical.Surgery.Steps; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryAffixPartStepComponent : Component; |
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2 changes: 1 addition & 1 deletion
2
Content.Shared/_CorvaxNext/Surgery/Steps/SurgeryRepeatableStepComponent.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
using Robust.Shared.GameStates; | ||
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namespace Content.Shared._CorvaxNext.Surgery.Steps; | ||
namespace Content.Shared.Medical.Surgery.Steps; | ||
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[RegisterComponent, NetworkedComponent] | ||
public sealed partial class SurgeryRepeatableStepComponent : Component; |
2 changes: 1 addition & 1 deletion
2
Content.Shared/_CorvaxNext/Surgery/SurgeryStepDamageChangeEvent.cs
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