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rgen: Simplify a redundant comment #26

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Nov 13, 2023
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3 changes: 1 addition & 2 deletions res/shader/rt/scene.rgen
Original file line number Diff line number Diff line change
Expand Up @@ -254,8 +254,7 @@ vec3 evaluateDirectLighting(VisibleSurface surface, vec3 throughput)

irradiance *= shadow(surface.positionWS, l, 0.1, d);

// Account for sampling the lights uniformly by multiplying with the
// count
// Account for sampling the lights uniformly
irradiance *= lightCount;

return throughput * irradiance * evalBRDFTimesNoL(l, surface);
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