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# Waterdeep | ||
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## 2024-07-20 | ||
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When we awake after staying the night in the Troll Skull Inn, we go out to discover that a fireball has exploded and | ||
that there are several corpses. We ask around and hear that someone went toward the bent nail. Someone else tells us | ||
that whatever took something out of the gnome's pocket was not a human, but something that looks like a puppet without | ||
strings. We talk to a young boy that has a necklace that fell into a rain barrel. | ||
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We start walking toward Troll Skull Alley and the sergeant comes up to us to ask if we were still investigating. Because | ||
of her involvement, Maeve knows that bodies are frequently taken to a local morgue and clerics are brought in to cast | ||
preservation spells. We learn that the description of the thing that took something out of the rock gnome's pocket | ||
sounds like one of the automota that march in local parades. | ||
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Maeve speaks to the owner of the bent nail, Tally, a half-elf who tells us that he hasn't had any customers this | ||
morning. The temple of Gond is in the Sea Ward to the west of us. We walk towards the Temple of Gond. The house of | ||
Inspired Hands looks like a combination between a temple and a workshop. A figure on top of one of the spires releases a | ||
bird into the air which does a couple of flips then veers trowards us. The bird hits Mystiq, and we look up to see where | ||
the automaton is gone. | ||
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We enter the temple. A dragonborn priestess approaches us and asks us if she can help us. A nimblewright called Nim was | ||
gifted to the temple by a Lantanese Wizard. Nim is unique because it is conscious. We ask if we can speak with Nim. The | ||
priestess offers to have us follow her. A spiral staircase goes up to a door. She tries the door, and it's locked. She | ||
looks confused and says that she doesn't recognize the lock. We open the door and see Nim trying to hide in the back of | ||
the room. | ||
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Nim created another nimblewright recently, and believes that they are the onethat attacked us. Nim created a | ||
nimblewright detector that we can use to find the nimblewright that attacked us. If we destroy the other nimblewright, | ||
the temple will give us 500 GP. |