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Raster beam position cursor does not show in C64 Screen #59

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Jasmin68k opened this issue Aug 12, 2024 · 2 comments
Open

Raster beam position cursor does not show in C64 Screen #59

Jasmin68k opened this issue Aug 12, 2024 · 2 comments
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@Jasmin68k
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Hello!

I'd like to suggest bringing back the "show current raster beam position" from C64 65XE NES Debugger (CTRL+E).

I know that currently in C64 VIC Display I can go to a specific raster position and see, which code is being executed, and I can see current RSTX and RSTY in C64 CPU.

It would still be nice to have a visual indicator following the raster beam as it was available in the old version.

An example use case would be seeing the exact current raster beam position in C64 Screen, when hitting a breakpoint, then following it along, when stepping through the code one cycle or instruction at a time.

Currently you only get the numerical coordinates from C64 CPU at that point and going to specific coordinates in the C64 VIC Display is the reverse workflow.

@slajerek
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You can still see raster beam position, the same way as in old C64 Debugger but in VIC Display only for now, this is due a bug related to coordinates calculation in C64 Screen. However, this is still available in VIC Display as it was before.

@slajerek slajerek changed the title Please reimplement "show current raster beam position" (from C64 65XE NES Debugger) Show current raster beam position does not show in C64 Screen Aug 20, 2024
@slajerek slajerek added the bug Something isn't working label Aug 20, 2024
@slajerek slajerek self-assigned this Aug 20, 2024
@slajerek slajerek changed the title Show current raster beam position does not show in C64 Screen Raster beam position cursor does not show in C64 Screen Aug 20, 2024
@Jasmin68k
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Thank you!

You're right, in VIC Display it works. I just had to focus the VIC Display window.

So all is well.

Seeing it in C64 Screen, too, would be nice, but I'd consider that more of a bonus than strictly necessary or urgent.

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