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VICE core is outdated #39
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I've been looking on recent Vice and have a patch in progress, but was more excited about recent disk contents views I am adding and it is on pause for some time :) Yes, moving to debug protocol is an option, actually I thought to add this as a 'limited version'. Unfortunately, AFAIK Vice does not support a lot of features I require, and first I need debug protocol extended with them to move forward. Yes, debugger uses my custom Vice with a lot of code patched/hardcoded. Actually I haven't looked at newest Vice, but a year ago or something it was still like this, for example I need:
etc. etc. Most of them you can find in ViceWrapper.cpp and scattered around Vice's code, I usually just run diff on official 3.1 and my copy. That's on my TODO list, but some items have higher priority. |
For some of those things i wonder how you are doing them - because VICE architecture doesn't really allow that at all (it is very much tied to instructions, not cycles, so running to a cycle that isn't at an instruction boundary can't really be done) :) Biggest question is how fast it would turn out to do all that via a web socket (although i don't see why it wouldn't be fast enough) |
As we discussed with great Groepaz at last X (kudos!!), this is not a problem, we can have games over TCP realtime streaming, so that is not relevant. |
Would it be an idea to just import the Vice repo as dependency instead of copying the repo contents? I run a modified version of Vice for SID over USB support and would love using your debugger with it. |
That probably wont work due to all the patching here and there, the codebases diverge too quickly |
Okay, noted. Ill have a look myself for the purpose I could use it for then 😎 |
That is interesting, there's a HardSID (and SidBlaster) support already. I did not know about USBSID before and project looks really cool! If you wish I can merge your changes to the core, please send PR. |
Will do, code needs cleanup and more testing first. Only works on Linux atm, need to add Windows support. Now that I have your attention, is there a way to always automatically continue on jumps? I have to preaa F11 every time 🤭 |
Yeah, obviously you know this :) However, this is a big problem (IMHO) - and the question is, how we could make it easier to update it and keep it somewhat recent. I have not looked at the current code in detail yet - i did that back when the GUI was still SDL stuff, and back then it was kinda hard, because of all the hardcoded patches etc. Is that still the case? Wouldn't it be possible to change things so the debugger uses the new binary remote protocol, so it can use a recent "headless" VICE build instead of the embedded 3.1? What would be the main obstacles with that? (Obviously we can extend the remote protocol when we find things that are missing and can not be done yet)
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