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CSharp_王竣毅_无25 #18

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67 changes: 58 additions & 9 deletions hw1/hw1/Program.cs
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
using System;
using Homework1;
using System;

namespace Homework1
{
Expand All @@ -11,17 +12,17 @@ public static void Main(string[] args) // 该程序用于Debug
{
try
{
progress.Start(i*((i%2==0)?1:-1));
progress.Start(i * ((i % 2 == 0) ? 1 : -1));
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
if (i % 3 != 0)
{
progress.Add(i-1);
progress.Add(i - 1);
}
else progress.Sub(i-1);
else progress.Sub(i - 1);

if (i == 6 || i == 7)
{
Expand All @@ -43,8 +44,8 @@ public interface IProgress
/// 如果之前进度条已经加载完成,则将进度清零开始下一次加载,返回true,但如果requiredProgress<0,应当报错
/// 如果之前进度条尚未加载完成,返回false
/// </summary>
public bool Start(int requiredProgress);
public bool Start(int requiredProgress);

public void Add(int addProgress); //增加addProgress的进度
public void Sub(int subProgress); //减少subProgress的进度
public void Double(); //进度翻倍
Expand All @@ -57,9 +58,57 @@ public interface IProgress

public class Progress : IProgress
{
// 一个进度条
// 只允许修改Progress类中的代码
// 要求实现IProgress中的要求
public static int num;
public int requiredProgress;
public int finishedProgress;
public int Num
{
get { return num; }
}
public int RequiredProgress
{
get { return requiredProgress; }
}
public int FinishedProgress
{
get { return finishedProgress; }
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@shangfengh shangfengh Aug 8, 2023

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本意是希望能在set访问器里限制 FinishedProgress的范围的,特别是多人研发时能确保安全。
但是事实上即便设置了属性,类内依旧可以访问字段,属性更像对类外操作的要求。
所以不开放set访问器(要保证赋值总是合法的,不能让外界无条件修改),只在方法内进行范围限制也合理

}
public bool Start(int requiredProgress)
{
finishedProgress = 0;
this.requiredProgress = requiredProgress;
if (requiredProgress < 0)
{
throw new ArgumentOutOfRangeException(nameof(Homework1.Progress), "RequiredProgress must be positive.");
}
if (finishedProgress == requiredProgress)
{
finishedProgress= 0;
num++;
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Num表明是第几个实例化的Progress,不是指第几次Start

return true;
}
if (finishedProgress < requiredProgress) return false;
return false;
}
public void Add(int addProgress)
{
finishedProgress += addProgress;
if (finishedProgress > requiredProgress) { finishedProgress = requiredProgress; }
}
public void Sub(int subProgress)
{
finishedProgress -= subProgress;
if (finishedProgress < 0) { finishedProgress = 0; }
}
public void Double()
{
finishedProgress *= 2;
if (finishedProgress > requiredProgress){finishedProgress = requiredProgress;}
}
public (int FinishedProgress, int RequiredProgress) GetProgress()
{
return (FinishedProgress, RequiredProgress);
}
}

/*
Expand Down