Friendly 3D Game Shader Editor based on three.js and glslEditor.
It was designed to help game programmers quickly iterate over shader development. With this tool you don't need to create a scene, material, shader, .cs files, etc. You only focus on the shader, just type in the editor and everthing will be live updated.
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Real-time updating
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DepthTexture
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Custom Render Pass
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Texture inspector
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Inline Color picker and 3D vector picker for '''vec3''
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Inline Trackpad for '''vec2'''
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Slider for floats
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Inline error display
When developing use this to automatically reload Electron on every change
npm run dev
For use just do:
npm run start
- Twitter sharing options
- Facebook sharing options
- Auto Save
- Cube Map
- Custom 3D Model
- Custom Lightning
This is my first javascript project(>_<). If you have any feedback, ideas or issues please feel free to contact [email protected] or create an Issue on Github.