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hot-fix : removed libSceRudp.srpx from lle modules since it appears i…
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…t create more issues than solves
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georgemoralis committed Nov 6, 2024
1 parent 204bba9 commit f98b9f7
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions src/emulator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -274,7 +274,7 @@ void Emulator::Run(const std::filesystem::path& file) {
}

void Emulator::LoadSystemModules(const std::filesystem::path& file, std::string game_serial) {
constexpr std::array<SysModules, 12> ModulesToLoad{
constexpr std::array<SysModules, 11> ModulesToLoad{
{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
{"libSceFiber.sprx", &Libraries::Fiber::RegisterlibSceFiber},
{"libSceUlt.sprx", nullptr},
Expand All @@ -285,8 +285,7 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file, std::string
{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
{"libSceJpegEnc.sprx", nullptr},
{"libSceRazorCpu.sprx", nullptr},
{"libSceCesCs.sprx", nullptr},
{"libSceRudp.sprx", nullptr}}};
{"libSceCesCs.sprx", nullptr}}};

std::vector<std::filesystem::path> found_modules;
const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
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