This repository has been archived by the owner on May 10, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 5
Home
Jim Price edited this page Jun 1, 2018
·
5 revisions
houdini-pbrt-v3 is a pbrt-v3 scene exporter for SideFX's Houdini. The goal is to support pbrt's feature-set using standing Houdini workflows. Additionally the implementation should be easily extensible to support experimental branches of pbrt.
- Houdini 16.5 (other versions may also work)
- pbrt-v3 tested against master branch
The easiest way to install houdini-pbrt-v3 is to unzip (or git clone) into your $HOME/houdini16.5 directory. Please see Install-Options for more details.
- Finish AreaLightSources
- Shapes
- Volumes
- Textures
- Materials
- Left vs Right handed coordinate system.
Houdini is right handed, and pbrt is left handed. This is actually quite standard and its common to flip the z of camera space. However proper testing is required in that some parts of pbrt might not work well with negative scales within the system.
- Disk Shape and AreaLights, seems to emit from opposite side (-z by default). ReverseOrientation doesn't seem to fix it, but a Scale 1 1 -1 does.