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Update Unity Editor 5.5.2f1 -> 2017.1.0f3
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setchi committed Aug 16, 2017
1 parent 18d15eb commit 49bd42a
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Showing 6 changed files with 231 additions and 56 deletions.
74 changes: 61 additions & 13 deletions Assets/Scenes/NoteEditor.unity
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ OcclusionCullingSettings:
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 7
serializedVersion: 8
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
Expand All @@ -25,6 +25,7 @@ RenderSettings:
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
Expand All @@ -41,7 +42,7 @@ RenderSettings:
--- !u!157 &4
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 7
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
Expand All @@ -53,7 +54,7 @@ LightmapSettings:
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 4
serializedVersion: 9
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
Expand All @@ -66,13 +67,27 @@ LightmapSettings:
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_DirectLightInLightProbes: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_MixedBakeMode: 1
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFiltering: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousColorSigma: 1
m_PVRFilteringAtrousNormalSigma: 1
m_PVRFilteringAtrousPositionSigma: 1
m_LightingDataAsset: {fileID: 0}
m_RuntimeCPUUsage: 25
m_UseShadowmask: 0
--- !u!196 &5
NavMeshSettings:
serializedVersion: 2
Expand All @@ -89,6 +104,8 @@ NavMeshSettings:
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manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &32780993
Expand Down Expand Up @@ -167,6 +184,7 @@ MonoBehaviour:
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m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!1 &41238603
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -655,6 +673,8 @@ Camera:
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 1
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
Expand Down Expand Up @@ -1715,7 +1735,7 @@ MonoBehaviour:
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 0
Expand Down Expand Up @@ -1885,7 +1905,7 @@ MonoBehaviour:
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 120
Expand Down Expand Up @@ -2434,6 +2454,7 @@ MonoBehaviour:
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!114 &302783615
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -3258,6 +3279,7 @@ MonoBehaviour:
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!222 &397513636
CanvasRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -4172,7 +4194,7 @@ MonoBehaviour:
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text:
Expand Down Expand Up @@ -4240,6 +4262,7 @@ MonoBehaviour:
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m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!222 &554541599
CanvasRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -5265,6 +5288,7 @@ MonoBehaviour:
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m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!1 &729710303
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -5890,7 +5914,7 @@ Canvas:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 798471440}
m_Enabled: 1
serializedVersion: 2
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 67050166}
m_PlaneDistance: 100
Expand All @@ -5899,6 +5923,7 @@ Canvas:
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
Expand Down Expand Up @@ -6041,6 +6066,7 @@ MonoBehaviour:
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m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!222 &804642300
CanvasRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -6408,7 +6434,7 @@ MonoBehaviour:
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 120
Expand Down Expand Up @@ -6688,6 +6714,7 @@ MonoBehaviour:
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m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!114 &955272495
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -8287,7 +8314,7 @@ Light:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1237447638}
m_Enabled: 1
serializedVersion: 7
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
Expand All @@ -8312,6 +8339,22 @@ Light:
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_FalloffTable:
m_Table[0]: 0
m_Table[1]: 0
m_Table[2]: 0
m_Table[3]: 0
m_Table[4]: 0
m_Table[5]: 0
m_Table[6]: 0
m_Table[7]: 0
m_Table[8]: 0
m_Table[9]: 0
m_Table[10]: 0
m_Table[11]: 0
m_Table[12]: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1237447640
Expand Down Expand Up @@ -8541,6 +8584,7 @@ MonoBehaviour:
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!222 &1283695312
CanvasRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -8924,6 +8968,7 @@ MonoBehaviour:
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!1 &1334814936
GameObject:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -9930,7 +9975,7 @@ MonoBehaviour:
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text:
Expand Down Expand Up @@ -10740,7 +10785,7 @@ MonoBehaviour:
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 120
Expand Down Expand Up @@ -11740,6 +11785,7 @@ MonoBehaviour:
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!222 &1910481097
CanvasRenderer:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -12209,6 +12255,7 @@ MonoBehaviour:
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!114 &1956531579
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -12987,6 +13034,7 @@ MonoBehaviour:
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!114 &2127211279
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down
2 changes: 1 addition & 1 deletion Assets/Scripts/Presenter/MusicSelector/MusicLoader.cs
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ IEnumerator LoadMusic(string fileName)

EditCommandManager.Clear();
ResetEditor();
Audio.Source.clip = www.audioClip;
Audio.Source.clip = www.GetAudioClip();

if (Audio.Source.clip == null)
{
Expand Down
2 changes: 1 addition & 1 deletion Assets/Shaders/Waveform.shader
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@

v2f vert(appdata v) {
v2f o;
o.pos = mul(UNITY_MATRIX_MVP, v.vertex);
o.pos = UnityObjectToClipPos(v.vertex);
o.uv = TRANSFORM_TEX(v.texcoord, _MainTex);
return o;
}
Expand Down
33 changes: 14 additions & 19 deletions ProjectSettings/GraphicsSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 7
serializedVersion: 12
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
Expand Down Expand Up @@ -35,33 +35,28 @@ GraphicsSettings:
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
m_ShaderSettings_Tier1:
useCascadedShadowMaps: 1
standardShaderQuality: 2
useReflectionProbeBoxProjection: 1
useReflectionProbeBlending: 1
m_ShaderSettings_Tier2:
useCascadedShadowMaps: 1
standardShaderQuality: 2
useReflectionProbeBoxProjection: 1
useReflectionProbeBlending: 1
m_ShaderSettings_Tier3:
useCascadedShadowMaps: 1
standardShaderQuality: 2
useReflectionProbeBoxProjection: 1
useReflectionProbeBlending: 1
m_BuildTargetShaderSettings: []
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings: []
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDirSeparate: 1
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepDynamicDirSeparate: 1
m_LightmapKeepShadowMask: 1
m_LightmapKeepSubtractive: 1
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
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