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Gem-dealer

Gem dealer

#Known issues

  • The game is NOT yet balanced
  • Game needs a new UI, if you're interested in helping out, write to me

#Changelog

  • v0.4 (25-02-2015)
    • General:
      • Achievements has been implemented. If you have ideas for new, exciting achievements - please message me on GitHub.
  • v0.3.3 (24-02-2015)
    • General:
      • The "price" column in the sell menu has been renamed to "Bought for".
      • The buy menu is now a little more intelligent. It will now automatically selects the highest amount of gems you can buy. Taking current availability, your capacity and your money into consideration.
    • Bug fixes:
      • Storage has been fixed, and will now be taken into account when buying gems.
      • The column "Bought for" in the sell menu now only displays the value if you have the gem in your inventory
      • Fixed tooltips
    • Balance:
      • Starting money has been reduced to $200 down from $2000.
  • v0.3.2 (22-02-2015)
    • General:
      • "Change" is now shown in percentage instead of a flat value
    • Bug fixes:
      • Fixed an issue where the price for selling gems will multiply the demand twice.
  • v0.3.1
    • Balance
      • Start money has been reduced from 100k to 2k.
  • v0.3
    • Features
      • The "demand" column on the buy table has been removed.
      • Added a new column "change" to the buy table. This column shows the change from yesterdays prices.
      • Gems will be highlighted in green if the change is positive, and red if it's negative.
      • Added support for future events.
    • Bug fixes
      • Fixed an issue where the sell menu didn't show the right price.
      • Fixed an issue where some events would not be picked.
    • Balance
      • The cost of the storage upgrade has been increased.
      • Upgrades costs now increases each time you buy an upgrade.
  • v0.2
    • Features
      • Daily events is now implemented. More will come later!
      • Gems altered by daily events is now highlighted.
      • You can now upgrade your storage capacity ($50 per 10 units).
      • You can now prolong the game by buying more days ($5000 per day).
    • Bug fixes
      • Fixed the "max" button in the buy/sell menu. It actually works now.
      • Fixed an issue where you were able to sell all your gems twice, ending in your inventory going into negative.
  • v0.1
  • Initial release

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