Gem dealer
#Known issues
- The game is NOT yet balanced
- Game needs a new UI, if you're interested in helping out, write to me
#Changelog
- v0.4 (25-02-2015)
- General:
- Achievements has been implemented. If you have ideas for new, exciting achievements - please message me on GitHub.
- v0.3.3 (24-02-2015)
- General:
- The "price" column in the sell menu has been renamed to "Bought for".
- The buy menu is now a little more intelligent. It will now automatically selects the highest amount of gems you can buy. Taking current availability, your capacity and your money into consideration.
- Bug fixes:
- Storage has been fixed, and will now be taken into account when buying gems.
- The column "Bought for" in the sell menu now only displays the value if you have the gem in your inventory
- Fixed tooltips
- Balance:
- Starting money has been reduced to $200 down from $2000.
- v0.3.2 (22-02-2015)
- General:
- "Change" is now shown in percentage instead of a flat value
- Bug fixes:
- Fixed an issue where the price for selling gems will multiply the demand twice.
- v0.3.1
- Balance
- Start money has been reduced from 100k to 2k.
- v0.3
- Features
- The "demand" column on the buy table has been removed.
- Added a new column "change" to the buy table. This column shows the change from yesterdays prices.
- Gems will be highlighted in green if the change is positive, and red if it's negative.
- Added support for future events.
- Bug fixes
- Fixed an issue where the sell menu didn't show the right price.
- Fixed an issue where some events would not be picked.
- Balance
- The cost of the storage upgrade has been increased.
- Upgrades costs now increases each time you buy an upgrade.
- v0.2
- Features
- Daily events is now implemented. More will come later!
- Gems altered by daily events is now highlighted.
- You can now upgrade your storage capacity ($50 per 10 units).
- You can now prolong the game by buying more days ($5000 per day).
- Bug fixes
- Fixed the "max" button in the buy/sell menu. It actually works now.
- Fixed an issue where you were able to sell all your gems twice, ending in your inventory going into negative.
- v0.1
- Initial release