This is a walkthrough of ReactiveCocoa 4.x using Swift Playgrounds. It was created for giving a talk on RAC at Seattle XCoders in Feb 2016: https://vimeo.com/158447577
This uses ReactiveCocoa 4.x installed via CocoaPods - you shouldn't need cocoapods installed to start running the playgrounds. If you need to update the ReactiveCocoa library, you'll need CocoaPods 1.0.0.beta.2 or higher to do this.
- Open the workspace file (req'd due to use of cocoapods)
- For the first run, Build the project once (cmd+b) - this because the playground files have the project's build output as a dependency in order to reference the ReactiveCocoa framework.
- Within the xcode project, open the swift playground files. If you see an error on the 'import ReactiveCocoa' line, try closing/reopening the playground file (and make sure you followed step 2).
- Run and play!