Skip to content
David Huerta edited this page Oct 19, 2013 · 5 revisions

Our Principles

Design for Humans, not Storefronts

Most design in handsets like smartphones has stagnated to become slightly tweaked variants of the latest iDevice; A design with a storefront in mind. We aim to build something with actual people in mind. People who drop things and don't want to rub their thumbs over glass shards to make a call.

Design for Repairability

Most phones are manufactured in such a way that makes them hostile to self-repair, thus undoing the revolutionary part of the industrial revolution while increasing its wastefulness. We aim to build a device that wants to be hacked.

Design for Boldness

What we aim to do is not mainstream. It is defiant. It is cypherpunk as fuck and we must build an aesthetic to match that essence in a way that would make the iPhone 4S Gold faint.

TODO

  • 3D printable model
  • Research into the use of Lexan, acrylic, and other materials for producing better sound quality with a surface transducer as well as resistance to cracking and scratching
  • Ergonomics research and testing on handset design
  • Finding templates for building things that attach to the Raspberry Pi, Beaglebone Black, and Cubieboard 2
  • Drop-test on a concrete floor
Clone this wiki locally