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Merge pull request #382 from tgodzik/updateto-0.9.3
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Update default version to 0.9.3 and update README to the current docs
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tgodzik authored Aug 19, 2020
2 parents e35c8da + caa01c3 commit 0d727e9
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2 changes: 1 addition & 1 deletion package.json
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Expand Up @@ -101,7 +101,7 @@
"properties": {
"metals.serverVersion": {
"type": "string",
"default": "0.9.2",
"default": "0.9.3",
"markdownDescription": "The version of the Metals server artifact. Requires reloading the window.\n\n**Change only if you know what you're doing**"
},
"metals.serverProperties": {
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221 changes: 200 additions & 21 deletions readme.md
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Expand Up @@ -20,6 +20,7 @@ The following table shows the status of various features.
| Folding || |
| Rename symbol || |
| Run/Debug || |
| Code actions || |

## Requirements

Expand All @@ -32,7 +33,7 @@ on Ubuntu+Windows.

**Scala 2.13, 2.12, 2.11 and Scala 3**. Metals supports these Scala versions
2.13.3, 2.12.12, 2.12.11, 2.12.10, 2.13.1, 2.13.2, 2.11.12, 2.12.8, 2.12.9,
2.13.0, 0.25.0-RC2, 0.24.0 and 0.24.0-RC1. Note that 2.11.x support is
2.13.0, 0.26.0-RC1, 0.25.0, 0.24.0 and 0.25.0-RC2. Note that 2.11.x support is
deprecated and it will be removed in future releases. It's recommended to
upgrade to Scala 2.12 or Scala 2.13

Expand All @@ -50,10 +51,14 @@ Install the Metals extension from the
> if they are installed. The
> [Dotty Language Server](https://marketplace.visualstudio.com/items?itemName=lampepfl.dotty)
> does **not** need to be disabled because the Metals and Dotty extensions don't
> conflict with each other.
> conflict with each other. However, if you want to work on Scala 3 code in a
> workspace that was previously opened with `Dotty Language Server` you need to
> first remove `.dotty-ide-artifact` before opening the workspace with Metals.
Next, open a directory containing a `build.sbt` file. The extension activates
when a `*.scala` or `*.sbt` file is opened.
Next, open a directory containing your Scala code. The extension activates when
the main directory contains `build.sbt` or `build.sc` file, a Scala file is
opened, which includes `*.sbt`, `*.scala` and `*.sc` file, or a standard Scala
directory structure `src/main/scala` is detected.

## Importing a build

Expand Down Expand Up @@ -186,17 +191,21 @@ to take effect.

The Metals server places logs and other files in the `.metals` directory. The
Bloop compile server places logs and compilation artifacts in the `.bloop`
directory. Bloop plugin that generates Bloop configuration is added in the
`project/metals.sbt` file. Working with Ammonite scripts will place compiled
scripts into the `.ammonite` directory. It's recommended to exclude these
directories and file from version control systems like git.
directory. The Bloop plugin that generates Bloop configuration is added in the
`metals.sbt` file, which is added at `project/metals.sbt` as well as further
`project` directories depending on how deep `*.sbt` files need to be supported.
To support each `*.sbt` file Metals needs to create an additional file at
`./project/project/metals.sbt` relative to the sbt file. Working with Ammonite
scripts will place compiled scripts into the `.ammonite` directory. It's
recommended to exclude these directories and files from version control systems
like git.

```sh
# ~/.gitignore
.metals/
.bloop/
.ammonite/
project/metals.sbt
metals.sbt
```

## Show document symbols
Expand All @@ -214,29 +223,199 @@ without opening the sidebar.
As you type, the symbol outline is also visible at the top of the file.
![Document Symbols Outline](https://i.imgur.com/L217n4q.png)

## Enable on type formatting for multiline string formatting
## Go to parent code lenses

Metals has the ability to display code lenses that, when invoked, will go to the
parent class that contains the definition of the method or symbol.
Unfortunately, it might cause some lag in larger code bases, which is why it is
not enabled currently by default.

To enable the feature you need to modify the setting
`metals.superMethodLensesEnabled` to `true`.

Even without using the code lenses it's still possible to navigate the method
hierarchy using two commands:

- `Metals: Go to super method` - immediately goes to the parent of the method
the cursor is pointing to

- `Metals: Reveal super method hierachy` - displays the full method hierachy and
enables to move to any parent, it is best used with the Metals Quick Pick
extension.

You can also bind those commands to a shortcut.

## Create new project from template

It is possible using Metals to easily setup a new project using the exiting
[giter8](https://github.com/foundweekends/giter8/wiki/giter8-templates)
templates. This is an equivalent to the `sbt new` command, which uses the same
mechanism. There is a great number of templates already available and it should
be easy to find something for yourself. To start the setup you can use the
Metals: New Scala project command, which works as following:

1. Choose the template and then:
1. Use the proposed templates.
2. Choose "Discover more" and then choose from the list downloaded from the
Giter8 wiki page.
3. Input a custom Github repository following the `organization/repo` schema.
2. Navigate to the parent directory that you want to create your new project in.
3. Choose the name or accept the default one.

4. Choose whether to open a new window for the created project or use the
existing one.

The same command will be invoked when clicking the "New Scala Project" button in
the Metals view.

If you feel like a template should be included in the default displayed ones do
not hesitate to create a
[PR](https://github.com/scalameta/metals/blob/cda5b8c2029e5f201fb8d0636e0365d796407bd9/metals/src/main/scala/scala/meta/internal/builds/NewProjectProvider.scala#L308)
or file an issue.

## Running and debugging your code

Metals supports running and debugging tests and main methods via the
[Debug Adapter Protocol](https://microsoft.github.io/debug-adapter-protocol/).
The protocol is used to communicate between the editor and debugger, which means
that applications can be run the same as for any other language in the natively
supported `Run` view. When using Metals the debugger itself is
[Bloop](https://scalacenter.github.io/bloop/), which is also responsible for
starting the actual process.

Users can begin the debugging session in two ways:

### via code lenses

![lenses](https://i.imgur.com/5nTnrcS.png)

For each main or test class Metals shows two code lenses `run | debug` or
`test | test debug`, which show up above the definition as a kind of virtual
text. Clicking `run` or `test` will start running the main class or test without
stopping at any breakpoints, while clicking `debug` or `test debug` will pause
once any of them are hit. It's not possible to add any arguments or java
properties when running using this method.

### via a `launch.json` configuration

Visual Studio Code uses `.vscode/launch.json` to store user defined
configurations, which can be run using:

- The `Run -> Start Debugging` menu item or `workbench.action.debug.start`
shortcut.
- The `Run -> Run Without Debugging` menu item or `workbench.action.debug.run`
shortcut.

If a user doesn't have anything yet saved, a configuration wizard will pop up to
guide them. In the end users should end up with something like this:

```json
{
"version": "0.2.0",
"configurations": [
// Main class configuration
{
"type": "scala",
"request": "launch",
// configuration name visible for the user
"name": "Main class",
// full name of the class to run
"mainClass": "com.example.Main",
// optional arguments for the main class
"args": [],
// optional jvm properties to use
"jvmOptions": [],
// optional build target name in case there more than one
// class with the same name
"buildTarget": "root"
},
// Test class configuration
{
"type": "scala",
"request": "launch",
// configuration name visible for the user
"name": "Test class",
// full name of the class to run
"testClass": "com.example.Test",
// optional jvm properties to use
"jvmOptions": [],
// optional build target name in case there more than one
// class with the same name
"buildTarget": "root"
}
]
}
```

![pipes](https://i.imgur.com/iXGYOf0.gif)
Multiple configurations can be stored in that file and can be chosen either
manually in the `Run` view or can be picked by invoking a shortcut defined under
`workbench.action.debug.selectandstart`.

To properly support adding `|` in multiline strings we are using the
`onTypeFormatting` method. To enable the functionality you need to enable
`onTypeFormatting` inside Visual Studio Code.
## On type formatting for multiline string formatting

This needs to be done in settings by checking `Editor: Format On Type`:
![on-type](https://imgur.com/a0O2vCs.gif)

![on-type](https://i.imgur.com/4eVvSP5.gif)
To properly support adding `|` in multiline strings we are using the
`onTypeFormatting` method. The functionality is enabled by default, but you can
disable/enable `onTypeFormatting` inside Visual Studio Code settings by checking
`Editor: Format On Type`:

## Enable formatting on paste for multiline strings
![on-type-setting](https://i.imgur.com/s6nT9rC.png)

## Formatting on paste for multiline strings

Whenever text is paste into a multiline string with `|` it will be properly
formatted by Metals:

![format-on-paste](https://i.imgur.com/yJLAIxQ.gif)
![format-on-paste](https://i.imgur.com/fF0XWYC.gif)

This feature is enabled by default. If you need to disable/enable formatting on
paste in Visual Studio Code you can check the `Editor: Format On Paste` setting:

![format-on-paste-setting](https://i.imgur.com/rMrk27F.png)

## Worksheets

Worksheets are a great way to explore an api, try out an idea, or code up an
example and quickly see the evaluated expression or result. Behind the scenes
worksheets are powered by the great work done in
[mdoc](https://scalameta.org/mdoc/).

### Getting started with Worksheets

To enable this feature you need to enable formatting on paste in Visual Studio
Code by checking `Editor: Format On Paste`:
To get started with a worksheet you can either use the `metals.new-scala-file`
command and select _Worksheet_ or create a file called `*.worksheet.sc`. This
format is important since this is what tells Metals that it's meant to be
treated as a worksheet and not just a Scala script. Where you create the script
also matters. If you'd like to use classes and values from your project, you
need to make sure the worksheet is created inside of your `src` directory. You
can still create a worksheet in other places, but you will only have access to
the standard library and your dependencies.

### Evaluations

After saving you'll see the result of the expression as a decoration at the end
of the line. You may not see the full result for example if it's too long, so
you are also able to hover on the decoration to expand the decoration.

Keep in mind that you don't need to wrap your code in an `object`. In worksheets
everything can be evaluated at the top level.

### Using dependencies in worksheets

You are able to include an external dependency in your worksheet by including it
in one of the following two ways.

```scala
// $dep.`organisation`::artifact:version` style
import $dep.`com.lihaoyi::scalatags:0.7.0`

// $ivy.`organisation::artifact:version` style
import $ivy.`com.lihaoyi::scalatags:0.7.0`
```

![format-on-paste](https://i.imgur.com/OaBxwer.png)
:: is the same as %% in sbt, which will append the current Scala binary version
to the artifact name.

## Coming from IntelliJ

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