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Madness no longer decays naturally. While the mechanic did what was desired, it was time for a change. The instrafreud is now the core reliable way to reduce this resource. Mental Protection and other effects still affect loss of madness using old values.
For now, Madness Gain items are remaining unchanged so we can analyze long-term effects on Madness progression with this change.
The first time you use the Instafreud, you are informed of its function.
internal code changes: moved several species checks to instead be stat checks. added stats to relevant races.
corrected various typos on descriptions
the Armory can now sort by rarity
added additional notices and microtutorials to the Science Outpost
changed the beam-in point for the Science Outpost to the teleporter position instead of the lower Coffee Dock
Troughs give a radiomessage when first picked up
Farm animals now properly mate to produce offspring. Their hunger level directly influences this chance, and can create one egg approximately every 4 minutes.
the Lab Centrifuge has had its size adjusted from 33 pixels wide, to 24. It should more properly fit on surfaces now.
Additionally, the Lab Centrifuage fullbright layer has been corrected.
updates Lab Centrifuge icon
Geology Tier nodes have new icons to make it clearer that they are tier progression nodes
icons for Research Trees have been updated
adds some Maple32 extraction recipes
corrects some madness gain items to account for the new deterioration method