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• Implemented a technique for rendering three-dimensional meshes in pencil drawing style using OpenGL and GLSL • Investigated methods to optimally detect different kind of edges and generate a contour image for the object to render • Investigated methods for off-screen rendering in OpenGL and used it to implement the different levels of the rend…

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• Implemented a technique for rendering three-dimensional meshes in pencil drawing style using OpenGL and GLSL • Investigated methods to optimally detect different kind of edges and generate a contour image for the object to render • Investigated methods for off-screen rendering in OpenGL and used it to implement the different levels of the rend…

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  • C++ 84.9%
  • GLSL 13.1%
  • Makefile 2.0%