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Add get_minimal_map function to calculate the minimal map of a game #52

Add get_minimal_map function to calculate the minimal map of a game

Add get_minimal_map function to calculate the minimal map of a game #52

Workflow file for this run

# This workflow uses actions that are not certified by GitHub.
# They are provided by a third-party and are governed by
# separate terms of service, privacy policy, and support
# documentation.
name: Elixir CI
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
permissions:
contents: read
jobs:
build:
name: Build and test
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Set up Elixir
uses: erlef/setup-beam@61e01a43a562a89bfc54c7f9a378ff67b03e4a21 # v1.16.0
with:
elixir-version: '1.15.2' # [Required] Define the Elixir version
otp-version: '26.0' # [Required] Define the Erlang/OTP version
- name: Restore dependencies cache
uses: actions/cache@v3
with:
path: deps
key: ${{ runner.os }}-mix-${{ hashFiles('**/mix.lock') }}
restore-keys: ${{ runner.os }}-mix-
- name: Install dependencies
run: mix deps.get
- name: Run tests
run: mix test