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All shader code was written by Claude 3.5 Sonnet

Adapation code from: luluco250's AdaptiveTonemapper.fx

AdaptiveLocalTonemapper:

Features

  • Adaptive exposure adjustment
  • Local and micro contrast enhancement
  • ACES RRT and AgX tonemapping

Customizable parameters including:

  • Exposure and brightness
  • Tonemapping intensity
  • Local adjustment strength and curve
  • Color vibrance
  • Gamma correction
  • Adaptation settings (range, time, sensitivity)
  • Zonal Control of Tonemapping

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Collection of shaders I have made

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