Ensure m_pDriver assignation on func_vehicle only #853
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m_pDriver
is a member present only onCFuncVehicle
class, inCBasePlayer
workflow there's a train quitting logic where game is settingm_pDriver
toNULL
on both entities func_vehicle and func_tracktrain, which sharesFCAP_DIRECTIONAL_USE
ObjectCaps flag but the last one doesn't have m_pDriver member (including the implicit cast to CFuncVehicle on code)Workaround (and ToDo): Train quitting logic is quite similar, should that be grouped in a single function?