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ComfyUI RyanOnTheInside Node Pack

Overview

RyanOnTheInside node pack introduces dynamic features to ComfyUI:

Dynamic Reactivity: Almost all nodes in this pack can be made to react to audio, MIDI, motion, time, color, depth, brightness, and more, allowing for incredibly dynamic and responsive workflows. If a node prefixed with FLEX, then this reactivity is central to its functionality.**

  • πŸŽ† Particle Systems: Create mesmerizing, fluid-like effects
  • 🎡 Audio & MIDI Processing: Separate instruments and create audio-reactive visuals
  • πŸŽ›οΈ Flex Features: Dynamic control over IPAdapters, Masks, and Images
  • 🌊 Optical Flow: Generate masks based on motion in videos
  • ⏳ Temporal Effects: Apply time-based transformations to masks and images
RyanOnTheInside particle demo header RyanOnTheInside optical flow demo
Time
Plume examples using two particle emitters
Plume examples using two particle emitters
Earth particle collision

Examples showcasing various effects using particle emitters, vortices, and other node features

πŸ†• Recent Updates:
  • 9/28/24 - Video TARGET: Adds video as a feature target! While all feature targets are inherently tiiime based, this additional allows for video-level modulation as opposed to modulating individual frames to varying degrees over time. Novel!
  • 9/27/24 - MIDI feature bug fix
  • 9/25/24 - FlexImageContrast: Adds contrast and brightness to images, with an option to preserve luminosity.
  • 9/15/24 - alot Depth From Shape, Audio Pitch Feature, Pitch Range filters, new MIDI keybord for Pitch Range specification, Image from audio, mask from audio, Improved depth chamber, wave propagation, emanating rings, and a lot more
  • 9/8/24 - Area Feature: Adds area as a driving reactivity feature!
  • 9/7/24 - Proximity Feature: Adds proximity as a driving reactivity feature! Allows for the distince of objects from one another to control other nodes.
  • 9/5/24 - FlexImageParallax: Add illusory depth.
  • 9/3/24 - FlexMaskDepthChamber: Mask anything within a given depth range
  • 9/3/24 - FeatureFade: another feature modifier to allow mixing of features, controled by features. Think mixing depth and motion features according to a kick drum or somthing. Ridiculous.
  • 9/1/24 - Utility Nodes: Added many utility nodes for batch manipulation and more
  • 8/31/24 - FlexMaskRandomShapes: Create dynamic shapes. Cooler than it sounds!
  • 8/30/24 - FlexMaskEmanatingRings: Create dynamic, expanding ring patterns emanating from mask edges.
  • 8/30/24 - FlexMaskWavePropagation: Simulate wave-like distortions propagating from mask boundaries.
  • 8/29/24 - Added feature reactivity to paricle simulations

πŸš€ Quick Start

Getting started with the RyanOnTheInside node pack is easy:

  1. Install the node pack as described in the Installation section.
  2. Open ComfyUI and look for nodes prefixed with "RyanOnTheInside" in the node browser.
  3. Check out the example workflows on Civitai to see how different features can be used.

Example and Tutorial Workflows on Civitai

For a range of example and tutorial workflows showcasing the capabilities of this node pack, visit my Civitai profile:

RyanOnTheInside Civitai Profile

❓ Help and Documentation

For detailed information on each and every node, click the ❓ icon present in the top-right corner of the node.

Help and Documentation

πŸš€ Key Features

Particles are now reactive!

πŸŽ›οΈ Flex Features

Dynamic control over various aspects of your workflow:

  • Modulate IPAdapters, Masks, Images, and Particles based on extracted features
  • Features include: Audio, MIDI, Motion, Proximity Depth, Color, Time, and more
  • Create adaptive, responsive effects that evolve with your input data

πŸŽ† Particle Systems

  • Multiple particle emitters with customizable settings
  • Force fields (Gravity Wells and Vortices) for complex interactions
  • Boundary-respecting particles and static body interactions
  • Time-based particle modulation (size, speed, color)

🎡 Audio and MIDI Processing

  • Separate audio into individual instrument tracks
  • Extract features from audio and MIDI for visual effects
  • Create audio-reactive animations and transformations

🌊 Optical Flow

  • Generate masks based on movement in video sequences
  • Multiple optical flow algorithms available
  • Create motion-reactive particle simulations

⏳ Temporal Effects

  • Apply time-based transformations to masks and images
  • Create evolving animations with various effects (erosion, dilation, warping)
  • Customize with easing functions and palindrome support

πŸ“š Detailed Documentation

Flex Features

The Flex Features system allows for dynamic control over various aspects of your workflow by extracting and utilizing different types of features:

Audio Features

  • Amplitude Envelope: Tracks the overall volume changes in the audio
  • RMS Energy: Measures the average energy of the audio signal
  • Spectral Centroid: Indicates the "center of mass" of the spectrum
  • Onset Detection: Detects the beginning of musical notes or events
  • Chroma Features: Represents the tonal content of the audio

MIDI Features

  • Velocity: Intensity of MIDI note presses
  • Pitch: Musical note values
  • Note On/Off: Timing of note starts and ends
  • Duration: Length of individual notes
  • Density: Number of active notes over time
  • Pitchbend: Pitch modulation data
  • Aftertouch: Pressure applied after initial note press
  • Various CC (Control Change) data: Modulation, expression, sustain, etc.

Motion Features

  • Mean Motion: Average movement across the frame
  • Max Motion: Largest movement detected
  • Motion Direction: Overall direction of movement
  • Horizontal/Vertical Motion: Movement along specific axes
  • Motion Complexity: Variation in movement across the frame

Depth Features

  • Mean Depth: Average depth in the scene
  • Depth Variance: Variation in depth values
  • Depth Range: Difference between nearest and farthest points
  • Gradient Magnitude: Rate of depth change
  • Foreground/Midground/Background Ratios: Proportion of scene at different depths

Color Features

  • Dominant Color: Most prevalent color in the image
  • Color Variance: Spread of colors used
  • Saturation: Intensity of colors
  • RGB Ratios: Proportion of red, green, and blue in the image

Brightness Features

  • Mean Brightness: Overall lightness of the image
  • Brightness Variance: Spread of light and dark areas
  • Brightness Histogram: Distribution of brightness levels
  • Dark/Mid/Bright Ratios: Proportion of image at different brightness levels

Time Features

  • Smooth: Linear progression over time
  • Accelerate: Increasing rate of change
  • Pulse: Periodic oscillation
  • Sawtooth: Rapid rise followed by sudden drop
  • Bounce: Emulates a bouncing motion

These features can be used to control IPAdapters, Masks, and Images, creating dynamic and responsive effects that adapt to the input data.

Particle Systems

Create mesmerizing, fluid-like effects through advanced particle simulation:

  • Multiple Emitters: Create complex particle flows with independent settings
    • Customize spread, speed, size, color, and more for each emitter
  • Force Fields: Add depth to your simulations
    • Gravity Wells: Attract or repel particles
    • Vortices: Create swirling, tornado-like effects
  • Global Settings: Fine-tune the overall simulation
    • Adjust gravity and wind for the entire particle space
  • Boundary Interactions: Particles respect mask shapes and edges
  • Static Bodies: Add obstacles and surfaces for particles to interact with
  • Spring Joints: Create interconnected particle systems
  • Time-based Modulation: Evolve particle properties over time
    • Adjust size, speed, and color dynamically

These features allow for the creation of complex, dynamic particle effects that can be used to generate masks, animate elements, or create stunning visual effects.

Audio and MIDI Processing

Transform your visuals with the power of sound and musical data:

Audio Processing

  • Track Separation: Isolate vocals, drums, bass, and other instruments
  • Feature Extraction: Analyze audio for amplitude, frequency, and tonal content
  • Frequency Filtering: Target specific frequency ranges for processing
  • Visualizations: Create complex audio-reactive visual effects

MIDI Processing

  • Feature Extraction: Utilize note velocity, pitch, timing, and control data
  • Real-time Input: Process live MIDI data for interactive visuals
  • Sequencing: Create rhythmic visual patterns based on MIDI sequences
  • Control Mapping: Use MIDI controllers to adjust visual parameters

These audio and MIDI processing capabilities enable the creation of music-driven animations, visualizations, and effects that respond dynamically to sound input.

Optical Flow

Harness the power of motion to create stunning visual effects:

  • Multiple Algorithms: Choose from various optical flow calculation methods
    • Farneback: Dense optical flow estimation
    • Lucas-Kanade: Sparse feature tracking
    • Pyramidal Lucas-Kanade: Multi-scale feature tracking for larger motions
  • Motion-based Masking: Generate masks that highlight areas of movement
  • Flow Visualization: Create visual representations of motion in video
  • Particle Interaction: Use optical flow data to influence particle systems
  • Directional Effects: Apply effects based on the direction of detected motion

Optical flow analysis allows for the creation of dynamic, motion-responsive effects that can be used for masking, animation, or as input for other visual processes.

Temporal Effects

Add the dimension of time to your mask and image effects:

  • Morphological Operations: Apply time-varying erosion, dilation, opening, and closing
  • Geometric Transformations: Animate translation, rotation, and scaling over time
  • Mask Combinations: Blend multiple masks with time-based operations
  • Warping Effects: Create dynamic distortions using Perlin noise, radial, or swirl patterns
  • Easing Functions: Customize the rate of change for smooth animations
  • Palindrome Mode: Create seamless back-and-forth animations

These temporal effects enable the creation of evolving, dynamic animations that transform masks and images over the course of your video or animation sequence.

Installation

Install via the ComfyUI Manager by searching for RyanOnTheInside, or...

  1. Navigate to your ComfyUI's custom_nodes directory
  2. Clone the repository:
    git clone https://github.com/ryanontheinside/ComfyUI_RyanOnTheInside.git
    
  3. Navigate to the cloned directory:
    cd ComfyUI_RyanOnTheInside
    
  4. Install the required dependencies:
    pip install -r requirements.txt
    
  5. Restart ComfyUI if it's currently running and refresh your browser

Requirements

See requirements.txt for a list of dependencies.

Contributing

*Credit to https://github.com/alanhuang67/ComfyUI-FAI-Node for Voronoi implementation

Contributions are welcome! Both to the code and EXAMPLE WORKFLOWS!!! If you'd like to contribute:

  1. Fork the repository
  2. Create a new branch for your feature or bug fix
  3. Make your changes and commit them with descriptive commit messages
  4. Push your changes to your fork
  5. Submit a pull request to the main repository

License

This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).

You are free to share and adapt the material for non-commercial purposes, as long as you give appropriate credit and indicate if changes were made.

For more details, see the full license text.

Support

For issues, questions, or suggestions, please open an issue on the GitHub repository.

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Particle systems! Optical flow! Temporal masks! For ComfyUI!

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