Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

wgl: add make_current_surfaceless #1714

Merged
merged 1 commit into from
Nov 3, 2024
Merged

wgl: add make_current_surfaceless #1714

merged 1 commit into from
Nov 3, 2024

Conversation

kchibisov
Copy link
Member

This follows the EGL api to make surfaceless platforms.

--

I haven't tested in on windows, but it's the exact same thing as with glx.

Copy link
Member

@MarijnS95 MarijnS95 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Don't see why this wouldn't work, but I can probably spin up a Windows machine to test this if that would help.

CHANGELOG.md Outdated Show resolved Hide resolved
CHANGELOG.md Outdated Show resolved Hide resolved
glutin/src/api/wgl/context.rs Show resolved Hide resolved
This follows the EGL api to make surfaceless platforms.
@kchibisov kchibisov merged commit d5edc13 into master Nov 3, 2024
43 checks passed
@kchibisov kchibisov deleted the wgl-surfaceless branch November 3, 2024 13:34
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

Successfully merging this pull request may close these issues.

2 participants