Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

update monster-monitor to v1.4.1 #6987

Open
wants to merge 3 commits into
base: master
Choose a base branch
from

Conversation

ChunkyAtlas
Copy link
Contributor

Fix race conditions and add Amoxliatl to DeathTracker

  • Addressed potential race conditions and data corruption during simultaneous kills.
  • Added 'Amoxliatl' to the DeathTracker for kill tracking.

Add search bar, improve progress bar visualization, and implement NPC exclusion logic in MonsterMonitor

- Added `MonsterMonitorSearchBar.java` for real-time filtering of tracked and ignored NPCs.
  - Placed the search bar below the title for better user experience.
- Updated `MonsterMonitorOverlay.java` progress bar:
  - Replaced `getBarColor` with `interpolateColor` for smooth color transitions.
  - Added a dark red-to-orange-to-green gradient for improved readability.
- Enhanced `DeathTracker` to skip logging for specific NPCs based on name and ID:
  - Added `EXCLUDED_NPC_IDS` to ignore intermediate phases, environment elements, and NPC parts.
  - Updated `onActorDeath` to check `EXCLUDED_NPC_IDS` by name and ID, ensuring only relevant NPCs are logged.
Fix race conditions and add Amoxliatl to DeathTracker

- Addressed potential race conditions and data corruption during simultaneous kills.
- Added 'Amoxliatl' to the DeathTracker for kill tracking.
@runelite-github-app
Copy link

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant