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Recycle serialization buffers on transmission
Adds a LIFO buffer pool in the context to reuse buffers allocated on serialization. The aim is not (only) to avoid the overhead of dynamic allocation but rather to enhance the cache locality of serialization buffers.
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// Copyright 2024 Open Source Robotics Foundation, Inc. | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#ifndef DETAIL__BUFFER_POOL_HPP_ | ||
#define DETAIL__BUFFER_POOL_HPP_ | ||
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#include <mutex> | ||
#include <cassert> | ||
#include <vector> | ||
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#include "rcutils/allocator.h" | ||
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// FIXME(fuzzypixelz): make allocate return the data and size | ||
class BufferPool | ||
{ | ||
public: | ||
BufferPool() = default; | ||
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uint8_t * allocate(rcutils_allocator_t *allocator, size_t size) | ||
{ | ||
// FIXME(fuzzypixelz): indeed, this methods leaks all allocated buffers ;) | ||
std::lock_guard<std::mutex> guard(mutex_); | ||
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if (available_buffers_.empty()) { | ||
uint8_t * data = static_cast<uint8_t *>(allocator->allocate(size, allocator->state)); | ||
if (data == nullptr) { | ||
return nullptr; | ||
} | ||
Buffer buffer; | ||
buffer.data = data; | ||
buffer.size = size; | ||
buffers_.push_back(buffer); | ||
return data; | ||
} else { | ||
size_t available_buffer = available_buffers_.back(); | ||
Buffer & buffer = buffers_.at(available_buffer); | ||
if (buffer.size < size) { | ||
uint8_t * data = static_cast<uint8_t *>(allocator->reallocate( | ||
buffer.data, size, allocator->state)); | ||
if (data == nullptr) { | ||
return nullptr; | ||
} | ||
buffer.data = data; | ||
buffer.size = size; | ||
} | ||
available_buffers_.pop_back(); | ||
return buffer.data; | ||
} | ||
} | ||
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void | ||
deallocate(uint8_t *data) | ||
{ | ||
std::lock_guard<std::mutex> guard(mutex_); | ||
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for (size_t i = 0; i < buffers_.size(); i++) { | ||
if (buffers_.at(i).data == data) { | ||
available_buffers_.push_back(i); | ||
return; | ||
} | ||
} | ||
} | ||
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private: | ||
struct Buffer | ||
{ | ||
uint8_t *data; | ||
size_t size; | ||
}; | ||
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std::vector<Buffer> buffers_; | ||
std::vector<size_t> available_buffers_; | ||
std::mutex mutex_; | ||
}; | ||
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#endif // DETAIL__BUFFER_POOL_HPP_ |
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