Skip to content

Commit

Permalink
Add README to describe key projects #4
Browse files Browse the repository at this point in the history
  • Loading branch information
wopox1337 committed Oct 20, 2024
1 parent 00eccbe commit e862205
Showing 1 changed file with 114 additions and 8 deletions.
122 changes: 114 additions & 8 deletions profile/README.md
Original file line number Diff line number Diff line change
@@ -1,10 +1,123 @@
<p align="left">
<br><img alt="GitHub Org's stars" src="https://img.shields.io/github/stars/rehlds">
<a href="https://github.com/orgs/rehlds/repositories"><img alt="GitHub Org's stars" src="https://img.shields.io/github/stars/rehlds?style=flat-square"></a>
<a href="https://t.me/ReHLDS_Community">
<img
src="https://img.shields.io/endpoint?label=Telegram&style=flat-square&url=https%3A%2F%2Fmogyo.ro%2Fquart-apis%2Ftgmembercount%3Fchat_id%3DReHLDS_Community"></a>
</p>

<p>
<img align="left" width="100" height="100" src="https://avatars.githubusercontent.com/u/19829834?s=400&u=831357dc1ae5912297dddd88dc9e996ea0a6da76&v=4">

Welcome to the official ReHLDS GitHub organization! We maintain and develop a family of open-source projects aimed at improving and expanding the experience for Half-Life and Counter-Strike 1.6 dedicated servers. Our projects include reverse-engineered versions of key components, performance optimizations, and custom APIs to enhance modding capabilities.
</p>
<br>

## 📦 Our Projects

<table>
<thead>
<tr>
<th>Project Name</th>
<th>Downloads</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a href="https://github.com/dreamstalker/rehlds">ReHLDS</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/dreamstalker/rehlds?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/dreamstalker/rehlds/total?style=flat-square" alt="GitHub Releases"></td>
<td>Reverse-engineered version of Half-Life Dedicated Server engine with improved performance, important fixes and additional features.</td>
</tr>
<tr>
<td><a href="https://github.com/s1lentq/ReGameDLL_CS">ReGameDLL</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/s1lentq/ReGameDLL_CS?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/s1lentq/ReGameDLL_CS/total?style=flat-square" alt="GitHub Releases"></td>
<td>A modified and improved version of the HLDS GameDLL for Counter-Strike 1.6, with bug fixes and new functionality.</td>
</tr>
<tr>
<td><a href="https://github.com/rehlds/metamod-r">Metamod-R</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/rehlds/metamod-r?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/rehlds/metamod-r/total?style=flat-square" alt="GitHub Releases"></td>
<td>Fork of the original <a href="http://metamod.org">Metamod</a>, providing better performance optimisations and more pure code.</td>
</tr>
<tr>
<td><a href="https://github.com/s1lentq/reapi">ReAPI</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/s1lentq/reapi?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/s1lentq/reapi/total?style=flat-square" alt="GitHub Releases"></td>
<td>AMXModX module that provides ReHLDS, ReGameDLL, ReChecker, ReUnion, VoiceTranscoder APIs for use in <a href="https://github.com/alliedmodders/amxmodx">AMXModX</a> plugins development.</td>
</tr>
<tr>
<td><a href="https://github.com/s1lentq/resemiclip">ReSemiclip</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/s1lentq/resemiclip?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/s1lentq/resemiclip/total?style=flat-square" alt="GitHub Releases"></td>
<td>Metamod plugin controls the ability to pass through players. The module <a href="https://forums.alliedmods.net/showthread.php?t=118322">Semiclip by joaquimandrade</a> was used as a reference.</td>
</tr>
<tr>
<td><a href="https://github.com/s1lentq/reunion">ReUnion</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/s1lentq/reunion?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/s1lentq/reunion/total?style=flat-square" alt="GitHub Releases"></td>
<td>Metamod plugin created to support compatibility with older versions of the game client protocol (protocol 47). It is an idea sequel of DProto with new functionality for server protection.</td>.
</tr>
<tr>
<td><a href="https://github.com/WPMGPRoSToTeMa/SafeNameAndChat">SafeNameAndChat</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/WPMGPRoSToTeMa/SafeNameAndChat?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/WPMGPRoSToTeMa/SafeNameAndChat/total?style=flat-square" alt="GitHub Releases"></td>
<td>Metamod plugin, which replaces special characters in player names and chat messages (which can cause bugs).</td>
</tr>
<tr>
<td><a href="https://github.com/s1lentq/rechecker">ReChecker</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/s1lentq/rechecker?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/s1lentq/rechecker/total?style=flat-square" alt="GitHub Releases"></td>
<td>Metamod plugin that gives the ability to check client files by their md5 hash.</td>
</tr>
<tr>
<td><a href="https://github.com/s1lentq/revoice">ReVoice</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/s1lentq/revoice?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/s1lentq/revoice/total?style=flat-square" alt="GitHub Releases"></td>
<td>Metamod plugin that allows voice chat between non-steam and steam clients (for ReHLDS).</td>
</tr>
<tr>
<td><a href="https://github.com/s1lentq/refreelook">ReFreeLook</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/s1lentq/refreelook?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/s1lentq/refreelook/total?style=flat-square" alt="GitHub Releases"></td>
<td>AMXModX module allows spectator admins to use any camera modes, regardless of the value of `mp_forcecamera` or `mp_forcechasecam` (for ReGameDLL). It is an idea sequel of <a href="https://forums.alliedmods.net/showthread.php?t=100067">Admin Free Look by jim_yang</a>.</td>
</tr>
<tr>
<td><a href="https://github.com/rehlds/relocalizebugfix">ReLocalizeBugFix</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/rehlds/relocalizebugfix?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/rehlds/relocalizebugfix/total?style=flat-square" alt="GitHub Releases"></td>
<td>Fixes localization issues in the CS 1.6 server environment.</td>
</tr>
<tr>
<td><a href="https://github.com/s1lentq/hitboxtracker">HitBox Tracker</a><br><img alt="GitHub Release" src="https://img.shields.io/github/v/release/s1lentq/hitboxtracker?include_prereleases&style=flat-square"></td>
<td><img src="https://img.shields.io/github/downloads/s1lentq/hitboxtracker/total?style=flat-square" alt="GitHub Releases"></td>
<td>Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server in CS 1.6.</td>
</tr>
</tbody>
</table>

## 🛠️ Key Features

- **Performance Enhancements**: Optimized versions of key server components for faster and more stable gameplay.
- **Customization**: Extended API and plugin support for modders and server administrators.
- **Security**: Tools and plugins to enhance server security and protect against exploits.
- **Backwards Compatibility**: Ensuring compatibility with older versions of HLDS and plugins.

## 🧑‍💻 Contributing

We welcome contributions from the community! If you want to help improve our projects, feel free to:

- Submit bug reports
- Propose new features
- Fork and send pull requests

Check out our [Contributing Guidelines](CONTRIBUTING.md) to get started.

## 🏗️ Projects and Boards

We actively manage our projects through GitHub's [Project Boards](https://github.com/orgs/rehlds/projects) to track issues, features, and bug fixes across all repositories.

## 📄 License

All our projects are open-source and licensed under the [GNU General Public License v3.0](LICENSE).

## 🌐 Join the Discussion

Got questions or want to discuss features? Head over to our [Discussions](https://github.com/orgs/rehlds/discussions) to participate in the community.

---

Thank you for supporting ReHLDS! Together, we continue improving the gaming experience for everyone.

### About

Expand All @@ -17,10 +130,3 @@ The HLDS reverse-engineering community is dedicated to improving Half-Life Dedic
- Improving HLDS compatibility and support
- Improving overall functionality and reliability
- Introducing new features and functionality.

### Core projects

- ReHLDS - reverse-engineering of the HLDS engine codebase
- ReGameDLL - reverse engineering of GameDLL (Counter-Strike 1.6 / Condition Zero)
- Metamod-R - improved revision of the original Metamod
- ReUnion, ReAPI, ReSemiclip, ReChecker and others - development of different HLDS - modifications and addons.

0 comments on commit e862205

Please sign in to comment.