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Workaround for ghcjs hardcoding to linux #511
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Workaround for ghcjs hardcoding to linux #511
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Is this right?
if os(osx)
gets translated toif os(linux) ...
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If it is right...an explanation is worthy.
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Talked to @alexfmpe. So basically this is just a very confusing way of writing it. Because of the hardcoding in GHCJS,
os(linux) == true
andtrue && x == x
so why are we confounding this substitution?There was a problem hiding this comment.
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We don't want the
os(linux)
patches to get applied, so we change theos(linux)
conditional to only apply when GHCJS isn't being used. Since GHCJS always thinks it's running on Linux, we change theos(osx)
patches toos(linux)
patches.There was a problem hiding this comment.
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see kadena-io/pact@98e6e36
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because we don't want to apply the actual
os(linux)
patches (since we're really on macOS)There was a problem hiding this comment.
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GHCJS thinks we're on Linux, but that doesn't mean we should apply the Linux patches, instead we need to trick GHCJS into applying the macOS patches
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so we say "these linux patches are not for you, silly GHCJS, but these other (actually macOS) linux patches are!"
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Note the replacement only happens if
system == "x86_64-darwin"
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That makes sense. Thanks.