a shader for rendering scene.
1 Render Whether 1 create empty in hierarchy 2 add component(PowerLitWeatherControl), control wind,snow,rain,thunder 3 add component(PowerLitFogControl), control fog 4 create material (use shader URP/PowerLit) assign to object 4.1 set Wind,Snow,Fog,Rain
Reference Git https://github.com/redcool/PowerUtilities.git https://github.com/redcool/PowerShaderLib.git
put them into same folder.
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- v2.1.1 optimise PowerLit add keywords(shader_feature)
1 weather fx keywords _SNOW_ON _WIND_ON _RAIN_ON
2 parallax move vs