0.7
Pre-release
Pre-release
This is more of a test release of the alpha. Still has many gibs
What's Changed
- added save/load GameState functionality by @Flippchen in #21
- last commit to issue 12 by @Flippchen in #22
- Trying to add an icon by @Flippchen in #23
- Issue 27 by @Flippchen in #30
- Issue #9 by @mfloto in #29
- Origin/issue 13 by @MarionHinkel in #32
- Feature/notifications by @MarionHinkel in #39
- Basic Air and Energy Implementation by @Nereuxofficial in #26
- Issue 40 by @Flippchen in #43
- Updating Main Branch by @Nereuxofficial in #42
- neue struktur der dateien erstellt by @SanderForGodot in #41
- Added ResourcesCR struct inside resources.rs by @mfloto in #48
- issue-45 by @mfloto in #47
- Issue 25/resources bar by @Flippchen in #52
- Issue 33/death by @MarionHinkel in #55
- Issue 50 buttons scaling by @mfloto in #56
- -@MarionHinkel fixed crash at death by @Flippchen in #58
- merge dev into main by @Nereuxofficial in #60
- Issue 37 deathscreen by @mfloto in #57
- Popup sending implemented by @Nereuxofficial in #67
- cargo fmt all by @Flippchen in #74
- Popup message values by @Flippchen in #73
- Issue 68 fix tests by @mfloto in #77
- Changes to deathscreen by @mfloto in #79
- Implemented Interaction Areas by @Nereuxofficial in #78
- Fixing tests for GameState by @mfloto in #82
- Issue 28 by @MarionHinkel in #81
- Issue 54 button drawing by @mfloto in #87
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- resized game icon by @Flippchen in #85
- Issue 89 UI auf Deutsch by @mfloto in #90
- #5 maschien class by @SanderForGodot in #75
- Implemented life regeneration by @Flippchen in #83
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- changed time by @Flippchen in #96
- Milestones by @MarionHinkel in #98
- Milestonelocationchanges by @MarionHinkel in #108
- Issue 88 colors by @mfloto in #110
- changed item amount and text in items is now a const by @MarionHinkel in #111
- a few fixes by @Flippchen in #107
- added eventgenerator without sending cr by @MarionHinkel in #120
- Issue 97 button feedback by @mfloto in #121
- Rewrite for the update functions by @Nereuxofficial in #116
- Itemdrawing by @MarionHinkel in #122
- player icon and logging by @Flippchen in #119
- Delete Saves reworked by @leoschnuell in #92
- Dev to main by @Flippchen in #125
- life drains faster if both resources are drained by @MarionHinkel in #127
- Event ist zurück by @MarionHinkel in #129
- Added release build to CI by @Nereuxofficial in #124
- Fixed Escape Issue, Removed Dependency by @Nereuxofficial in #130
- #91 machine erweitern by @SanderForGodot in #132
- Issue118 popup events by @Flippchen in #133
- fix for PR Sander by @Flippchen in #134
- edited keyboard interaction by @Flippchen in #141
- Issue 38 design deathscreen by @mfloto in #139
- Cleanups by @Nereuxofficial in #137
- Documentation by @MarionHinkel in #142
- Events interacting with CR of player by @mfloto in #138
- added Language german and constants by @Flippchen in #144
- Assets by @MarionHinkel in #148
- fixed collision by @MarionHinkel in #149
- #145 mashine 0.3 by @SanderForGodot in #151
- Drawing of status on top of machines by @Flippchen in #154
- Interaction Area by @MarionHinkel in #155
- Rework Event by @mfloto in #153
- Issu156- added Popup for Trade conflict by @Flippchen in #158
- Receiver in Gamestate by @Nereuxofficial in #160
- Removed Areas by @Nereuxofficial in #163
- Issue 69 infoscreen by @leoschnuell in #161
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- fixed crash on start autosave load by @Flippchen in #168
- Intro Text verbessert by @Flippchen in #173
- #166 mashine v1.0 by @SanderForGodot in #169
- Fixed typo, preventing assets from being loaded by @mfloto in #177
- Cleanups, use ggezs timer by @Nereuxofficial in #179
- temp fix for memory overflow by @Flippchen in #178
- draw macro is now cleaner, many minor improvements, typos etc. by @Nereuxofficial in #182
- Revert "draw macro is now cleaner, many minor improvements, typos etc." by @Nereuxofficial in #183
- Revert "Revert "draw macro is now cleaner, many minor improvements, t… by @Nereuxofficial in #185
- Handbuch by @MarionHinkel in #180
- Issue174 add items command by @Flippchen in #184
- fixed_life_change so it wont drain life if energy/oxygen is stable again by @MarionHinkel in #187
- Issue 150 Rework Event interaction by @mfloto in #171
- edited player reg. time by @Flippchen in #192
- Merge dev into main to test release workflow by @Nereuxofficial in #198
Full Changelog: https://github.com/red-life-project/red-life/commits/0.7