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Merge pull request #12 from Zeyu-Li/AndrewSr
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Quit game + small updated
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Zeyu-Li authored Aug 2, 2021
2 parents 31f8261 + 4a2e262 commit 785df48
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14 changes: 10 additions & 4 deletions README.md
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<a name=top></a>

# Reboot

[![banner](img/banner2.png)](https://nathacks.vercel.app/)

[![License: MIT](https://img.shields.io/badge/License-MIT-blue.svg)](https://opensource.org/licenses/MIT) ![Vercel](https://vercelbadge.vercel.app/api/Zeyu-Li/natHACKS)

**REBOOT** is a "hands-off" **VR/PC** prototype for use in pain research and rehabilitation to help address financial barriers in the delivery of VR neurofeedback intervention. Check out the [**website**](https://nathacks.vercel.app/) @ [nathacks.vercel.app](https://nathacks.vercel.app/) for more info!
**REBOOT** is a "hands-off" **VR/PC** prototype for use in pain research and rehabilitation to help address financial barriers in the delivery of VR neurofeedback intervention. Check out the [**website**](https://nathacks.vercel.app/) @ [rebootgame.vercel.app](https://rebootgame.vercel.app/) for more info!



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* [Andrew Li](http://andrewli.site/) - Unity/Game dev + front end
* [Andrew Tischenko]() - Unity/Game dev
* [Faiyaz]() - Chad
* [Manuel Illanes](https://github.com/rmib200) - Unity/Game dev + ML
* [Teagan]() - Research
* [Faiyaz]() - Scene design, Chad
* [Manuel Illanes](https://github.com/rmib200) - ML, Unity/Game Dev
* [Teagan]() - Research, Design



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* Use your own branch and pull request to main
* Also use new scene in Unity and do prefabs
* Abstract is the about section but you can view it in glorious LaTeX [here]()

[🔝 Back to Top](#top)

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27 changes: 27 additions & 0 deletions abstract/main.tex
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\documentclass[12pt]{article}
\usepackage[utf8]{inputenc}
\pagenumbering{gobble}

\title{Reboot White Paper}
\author{Reboot Team}
\date{August 2021}

\begin{document}

\maketitle

\noindent This project represents the collaborative efforts of a small team, submitted for NeurAlbertaTech’s 2021 inaugural natHACKS - a 64-hour hackathon organized around neurotechnology.\\


\noindent REBOOT is a ``hands-off" VR experience, immersing the player in an array of Unity-rendered 3D environments and tasking them with the objective of levitating a rock with their minds. The more you concentrate, the more the rock responds (yes, like a Jedi).\\


\noindent Designed as an open-source prototype for use in pain research and rehabilitation, this game is compatible with both Muse and OpenBCI technology to optimize accessibility and address some of the financial barriers in the delivery of VR neurofeedback intervention.\\


\noindent We hope to expand upon these concepts and extend the project’s utility to broaden the scope of novel psychological research along both therapeutic and foundational dimensions, including investigations into the intersections of physical and mental pain perception.\\


\noindent Play your brains out!

\end{document}
2 changes: 1 addition & 1 deletion frontend/src/Main.tsx
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>
<b>REBOOT</b> is a "hands-off" <b>VR/PC</b> prototype for use in pain
research and rehabilitation to help address financial barriers in the
delivery of VR neurofeedback intervention.
delivery of VR neurofeedback intervention
</p>
<p
style={{
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