Releases: readyplayerme/visage
Releases · readyplayerme/visage
v3.7.0
3.7.0 (2023-06-01)
Features
- allow exhibit component to capture the canvas image (b75274b)
v3.6.1
3.6.1 (2023-05-29)
Bug Fixes
- allow blob model for exhibit component (990e73d)
v3.6.0
3.6.0 (2023-05-17)
Bug Fixes
- add warning about invalid glb format (c02766c)
Features
- add bounds container to handle fit to content on first render (1b40d80)
- add option to allow exhibit to scale to the provided canvas dimensions, i.e. responsive model (46c41bd)
- support emotion with static model, provide examples (4b58839)
v3.5.2
3.5.2 (2023-02-27)
Bug Fixes
- race condition where onloading was triggered after avatar loaded (2176d96)
v3.5.1
3.5.1 (2023-01-20)
Bug Fixes
- animation reset on modal changes (09f817f)
v3.5.0
3.5.0 (2022-12-19)
Features
- environment: enable using custom hdr scenes as environment background (7d92f01)
- environment: use new environment component in Avatar and Exhibit (3e09875)
- lighting: allow modifying light intensity on Avatar level (ea6068d)
v3.4.2
3.4.2 (2022-11-23)
Bug Fixes
- stop sending duplicate onload events (2a04014)
v3.4.1
3.4.1 (2022-11-18)
Bug Fixes
- don't use cameraInitialDistance after initial render to not conflict with updating zoom target (e795277)
v3.4.0
3.4.0 (2022-11-18)
Features
- make camera zoom target reactive to changes (d4cbbb6)
v3.3.0
3.3.0 (2022-11-16)
Features
- allow enabling head movement explicitly (8e303b1)