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Releases: readyplayerme/visage

v3.7.0

01 Jun 09:18
3de6d77
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3.7.0 (2023-06-01)

Features

  • allow exhibit component to capture the canvas image (b75274b)

v3.6.1

29 May 16:47
3f58e66
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3.6.1 (2023-05-29)

Bug Fixes

  • allow blob model for exhibit component (990e73d)

v3.6.0

17 May 11:19
60d9162
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3.6.0 (2023-05-17)

Bug Fixes

  • add warning about invalid glb format (c02766c)

Features

  • add bounds container to handle fit to content on first render (1b40d80)
  • add option to allow exhibit to scale to the provided canvas dimensions, i.e. responsive model (46c41bd)
  • support emotion with static model, provide examples (4b58839)

v3.5.2

27 Feb 14:55
93a4eaf
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3.5.2 (2023-02-27)

Bug Fixes

  • race condition where onloading was triggered after avatar loaded (2176d96)

v3.5.1

20 Jan 15:09
aaa9211
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3.5.1 (2023-01-20)

Bug Fixes

  • animation reset on modal changes (09f817f)

v3.5.0

19 Dec 10:53
f3930aa
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3.5.0 (2022-12-19)

Features

  • environment: enable using custom hdr scenes as environment background (7d92f01)
  • environment: use new environment component in Avatar and Exhibit (3e09875)
  • lighting: allow modifying light intensity on Avatar level (ea6068d)

v3.4.2

23 Nov 13:23
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3.4.2 (2022-11-23)

Bug Fixes

  • stop sending duplicate onload events (2a04014)

v3.4.1

18 Nov 15:09
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3.4.1 (2022-11-18)

Bug Fixes

  • don't use cameraInitialDistance after initial render to not conflict with updating zoom target (e795277)

v3.4.0

18 Nov 11:52
1b0dbfc
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3.4.0 (2022-11-18)

Features

  • make camera zoom target reactive to changes (d4cbbb6)

v3.3.0

16 Nov 15:17
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3.3.0 (2022-11-16)

Features

  • allow enabling head movement explicitly (8e303b1)