feat: Add iframe events support to the webview #11
Workflow file for this run
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name: Run Tests | |
on: | |
pull_request: | |
types: [ opened, reopened ] | |
workflow_dispatch: | |
jobs: | |
runAllTests: | |
name: ${{ matrix.unityVersion }} ${{ matrix.testMode }} tests | |
runs-on: ubuntu-latest | |
timeout-minutes: 15 | |
strategy: | |
fail-fast: false | |
matrix: | |
testMode: | |
- playmode | |
- editmode | |
unityVersion: | |
- 2020.3.16f1 | |
steps: | |
- name: Checkout Unity-SDK Repository | |
uses: actions/checkout@v3 | |
with: | |
repository: "readyplayerme/Unity-SDK" | |
submodules: true | |
fetch-depth: 0 | |
ref: develop | |
token: ${{ secrets.DEV_SDK_TOKEN }} | |
- name: Checkout submodule branch | |
run: | | |
cd Assets/Ready\ Player\ Me/WebView | |
git fetch -a | |
git checkout ${{ github.event.pull_request.head.ref }} | |
git pull origin ${{ github.event.pull_request.head.ref }} | |
- name: Cache Project | |
uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
restore-keys: | | |
Library- | |
- name: Run Tests | |
uses: game-ci/unity-test-runner@v2 | |
env: | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }} | |
with: | |
unityVersion: ${{ matrix.unityVersion }} | |
testMode: ${{ matrix.testMode }} | |
projectPath: ${{ matrix.projectPath }} | |
checkName: ${{ matrix.unityVersion }} ${{ matrix.testMode }} tests result | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
coverageOptions: "generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+my.assembly.*" |