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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2" /> | ||
</startup> | ||
</configuration> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{8F79B246-D5A4-4C5A-A5D2-6F4F1B79F162}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<RootNamespace>CardGameProjectTemplate</RootNamespace> | ||
<AssemblyName>CardGameProjectTemplate</AssemblyName> | ||
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
<Deterministic>true</Deterministic> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Carubbi.Cards, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Carubbi.Cards.1.1.0\lib\net461\Carubbi.Cards.dll</HintPath> | ||
</Reference> | ||
<Reference Include="Carubbi.Cards.WinForms, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<HintPath>..\packages\Carubbi.Cards.WinForms.1.0.0\lib\net462\Carubbi.Cards.WinForms.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Deployment" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Logic\Game.cs" /> | ||
<Compile Include="MainForm.cs"> | ||
<SubType>Form</SubType> | ||
</Compile> | ||
<Compile Include="MainForm.Designer.cs"> | ||
<DependentUpon>MainForm.cs</DependentUpon> | ||
</Compile> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
<EmbeddedResource Include="MainForm.resx"> | ||
<DependentUpon>MainForm.cs</DependentUpon> | ||
</EmbeddedResource> | ||
<EmbeddedResource Include="Properties\Resources.resx"> | ||
<Generator>ResXFileCodeGenerator</Generator> | ||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> | ||
<SubType>Designer</SubType> | ||
</EmbeddedResource> | ||
<Compile Include="Properties\Resources.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Resources.resx</DependentUpon> | ||
<DesignTime>True</DesignTime> | ||
</Compile> | ||
<None Include="packages.config" /> | ||
<None Include="Properties\Settings.settings"> | ||
<Generator>SettingsSingleFileGenerator</Generator> | ||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> | ||
</None> | ||
<Compile Include="Properties\Settings.Designer.cs"> | ||
<AutoGen>True</AutoGen> | ||
<DependentUpon>Settings.settings</DependentUpon> | ||
<DesignTimeSharedInput>True</DesignTimeSharedInput> | ||
</Compile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="Resources\bg.jpg" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="Resources\cards-icon.jpg" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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using Carubbi.Cards; | ||
using System.ComponentModel; | ||
using System.Linq; | ||
using System.Runtime.CompilerServices; | ||
|
||
namespace CardGameProjectTemplate.Logic | ||
{ | ||
public class Game : INotifyPropertyChanged | ||
{ | ||
public Game() | ||
{ | ||
Deck = new Deck(); | ||
|
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} | ||
|
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private string _gameNumber; | ||
|
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public string GameNumber | ||
{ | ||
get => _gameNumber; | ||
set | ||
{ | ||
_gameNumber = value; | ||
OnPropertyChanged(); | ||
} | ||
} | ||
|
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private Deck Deck { get; } | ||
private CardSet DiscardPile { get; set; } | ||
|
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public void Discard() | ||
{ | ||
if (Deck.IsEmpty) | ||
{ | ||
return; | ||
} | ||
|
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DiscardCard = Deck.GetTop(); | ||
DeckCard = Deck.FirstOrDefault(); | ||
DiscardCard.Turn(); | ||
DiscardPile.Add(DiscardCard); | ||
} | ||
|
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|
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private Card _discardCard; | ||
|
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public Card DiscardCard | ||
{ | ||
get => _discardCard; | ||
set | ||
{ | ||
_discardCard = value; | ||
OnPropertyChanged(); | ||
} | ||
} | ||
|
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private Card _deckCard; | ||
|
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public Card DeckCard | ||
{ | ||
get => _deckCard; | ||
set | ||
{ | ||
_deckCard = value; | ||
OnPropertyChanged(); | ||
} | ||
} | ||
|
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public event PropertyChangedEventHandler PropertyChanged; | ||
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protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null) | ||
{ | ||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName)); | ||
|
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} | ||
|
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public void Start() | ||
{ | ||
Deck.Shuffle(true); | ||
DiscardPile = new CardSet(); | ||
DiscardCard = null; | ||
DeckCard = Deck.First(); | ||
GameNumber = $"#{Deck.GameNumber}"; | ||
} | ||
} | ||
} |
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